vegeta0585 Posted January 23, 2013 Author Share Posted January 23, 2013 nope, havnt added anything cept convenient horses cause I forgot it. and Static Mesh Improvements. Its actually doing well compared to usual. Id like to note however that THIS actually shows up BEFORE I ever load a game. This is just starting Skyrim and being at the main menu. Reveal hidden contents [01/23/2013 - 11:19:51AM] Papyrus log opened (PC)[01/23/2013 - 11:19:51AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)[01/23/2013 - 11:19:51AM] Memory page: 128 (min) 512 (max) 76800 (max total)[01/23/2013 - 11:20:00AM] Cannot open store for class "dlc1scwispwallscript", missing file?[01/23/2013 - 11:20:01AM] Cannot open store for class "_DE_Campfire2FuelTrigger", missing file?[01/23/2013 - 11:20:01AM] Cannot open store for class "_DE_TroubleshootingTrigger", missing file?[01/23/2013 - 11:20:01AM] Cannot open store for class "_de_Campfire2", missing file?[01/23/2013 - 11:20:01AM] Cannot open store for class "PF__01018802", missing file?[01/23/2013 - 11:20:01AM] Error: Unable to bind script PF__01018802 to (0F018802) because their base types do not match[01/23/2013 - 11:20:01AM] Cannot open store for class "PF__01022031", missing file?[01/23/2013 - 11:20:01AM] Error: Unable to bind script PF__01022031 to (0F022031) because their base types do not match[01/23/2013 - 11:20:01AM] Cannot open store for class "chherdingquestscript", missing file?[01/23/2013 - 11:20:01AM] Error: Unable to bind script traptriggerbase to TweakTraps (3300C515) because their base types do not match[01/23/2013 - 11:20:01AM] Error: Unable to bind script TrapBear to TweakTraps (3300C515) because their base types do not match[01/23/2013 - 11:20:01AM] Cannot open store for class "SF_TweakP1Pose_02017788", missing file?[01/23/2013 - 11:20:01AM] Error: Unable to bind script SF_TweakP1Pose_02017788 to (33017788) because their base types do not match[01/23/2013 - 11:20:01AM] Cannot open store for class "SF_TweakP1Hangout_02017201", missing file?[01/23/2013 - 11:20:01AM] Error: Unable to bind script SF_TweakP1Hangout_02017201 to (33017201) because their base types do not match[01/23/2013 - 11:20:02AM] Error: Unable to bind script _DE_TroubleshootingTrigger to (0F022033) because their base types do not match[01/23/2013 - 11:20:02AM] Error: Unable to bind script _DE_Campfire2FuelTrigger to (0F025BC2) because their base types do not match[01/23/2013 - 11:20:46AM] VM is freezing...[01/23/2013 - 11:20:46AM] VM is frozen Link to comment Share on other sites More sharing options...
becks1973 Posted January 23, 2013 Share Posted January 23, 2013 Not sure hun, but if your not having half as many CTD's as before then id say persevere with it. And dont get too tempted like myself and no doubt a lot of others to add mod after mod after mod. Tbh well over 50% of my previous mods i installed i never used, encountered, or benefited from anyway. So ive limited my mods. So far so good. Link to comment Share on other sites More sharing options...
vegeta0585 Posted January 25, 2013 Author Share Posted January 25, 2013 Well I cut my mod list down even more, pretty much just using immersion mods and difficulty mods now. Hell, the only script heavy mod I got is frostfall. Got rid of the enhanced blood and junk, I just hope and pray its okay. 6th restart this week. A thing me and a friend noticed (we are using the exact same mod setup) is that the longer we play, the more often it starts crashing. And I dont mean in one sitting, I mean total. We played for 10ish hours on our last save, no crashed....then it crashed....we got another 2 or 3 our of it....crash....then a crash per our or so.....then a crash per 30 mins.....then crash all the damn time. Also noticed it seems to happen as soon as we start the Dawnguard quests, yet ...we dont have anything that seems incompatible with dawnguard. Reveal hidden contents Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmApachiiHair.esmApachiiHairFemales.esmApachiiHairMales.esmSkyMoMod.esmSPIKE.esmportal2mod.espHighResTexturePack01.espHighResTexturePack02.espUnofficial Skyrim Patch.espUnofficial Dawnguard Patch.espUnofficial Hearthfire Patch.espChesko_Frostfall.espEnhancedLightsandFX.espStaticMeshImprovementMod.espRadiant and Unique Potions and Poisons v2.0.espConvenient Horses.espAuto Unequip Ammo.espSkyUI.espCloaks.esphothtrooper44_ArmorCompilation.espDr_Bandolier.espERSO 03 - Mighty Dragons.espERSO 04 - Mighty Odahviing.espERSO 07 - Mighty Dragon Priests.espERSO 04.2 - Mighty Durnehviir.espThe Paarthurnax Dilemma.espDefault Teammate Weapon Draw Distance.espHide_All_Helms_and_Hoods.espImmersive Weapons.espxvisionchildren.espxvisionchildren - hearthfire.espRealisticNeedsandDiseases.espRND_Dawnguard-Patch.espRND_HearthFires-Patch.espRND_SkyMoMod-Patch.espThe Dance of Death - Dawnguard Edition.espNo Skill Limit.espSkyRe_Main.espSkyRe_Combat.espSkyRe_EncounterZones.espSkyRe_EnemyAI.espSkyRe_EnemyScaling.espSkyRe_StandingStones.espSkyRe_Survivalism.espAmazingFollowerTweaks.espSkyRe_Races.esprcrnShaders.espRCRNvolumetric.espgetSnowy.espWATER.espRND_Water-Patch.espNPC_Overhaul_1_1_.espFollower_Addon_1_1_.espSkyrimMoreSpawns.espBashed Patch, 0.espReProccer.esp Link to comment Share on other sites More sharing options...
vegeta0585 Posted January 25, 2013 Author Share Posted January 25, 2013 Wow I give up, my mod list is freaking tiny and I crash now. I am done with this game -_- Link to comment Share on other sites More sharing options...
ripple Posted January 25, 2013 Share Posted January 25, 2013 (edited) The biggest problem with stability is not the installation of mods, but when you start yanking them out of the load order, because they will leave junk baked into your save game, producing unstable games and spammy papyrus logs. This is the pattern I've seen from 90% of request for CTD assistance on these forums: - user install a ton of mods.- game is stable for a few hours, even days.- random CTDs and other anomalies.- starts removing mods.- everything goes to hell. The best way to ensure a stable modded Skyrim experience is to maintain a 'not too big' load order, which is not to just about limiting the number of esp's, but to ensure you don't have too many 'overhaul mods' stressing the engine (like warzones, ASIS, and such. In fact, no more than one or two). You should consider a reinstall, using MO and not the poopy NMM, stick to a small load order with just one 'overhaul mod', making sure all esp's are cleaned, compatibility patches generated, etc. before starting a new game. Then leave that load order alone. Also, when you say you played for "10 hours", do you mean 'non-stop'? This game is particularly taxing on the GPU, and overheating can be an issue of you are exerting your GPU system for that long. Take a 10 - 15 minute break every hour or so. Edited January 25, 2013 by ripple Link to comment Share on other sites More sharing options...
vegeta0585 Posted January 25, 2013 Author Share Posted January 25, 2013 Ripple, no offense man, but I answered every single thing you asked on this page. I just did a fresh install and new save with a very small mod list thats listed above. Also said didnt play for 10 hours straight. New character on new install / save was level 7 just clearing embershard mines when it started to crash. Only "overhaul" I have is skyre. That mod list is TINY in comparison to most. Its almost 100% immersion mods with a few difficulty and textures. I'm just playing vtm: bloodlines for now, this is ridiculous. I cant even enjoy the game because I spend the entire time playing worrying im about to CTD. All I want is a stable friggin game with enough mods to make it actually fun, challenging, and immersive -_- Link to comment Share on other sites More sharing options...
ripple Posted January 25, 2013 Share Posted January 25, 2013 (edited) On 1/25/2013 at 3:22 AM, vegeta0585 said: Only "overhaul" I have is skyre. This is what I am getting at. SkyRe is not really stressing the game engine or your system. It's making extensive gameplay modifications, so it's prone to conflicting with other gameplay modification mods (thus necessitating the SkyProc patch), but not adding a ton of stuff like SkyMoMod. It also doesn't have continually updating scripts like Frostfall. Also, your list is not "tiny." A < 10 mod load order, I would consider 'tiny' :) But yeah, it does take a lot of effort to stabilize a heavily modded game, and you probably couldn't run 2/3 of the mods you would like to run together if you wanted a stable game. Maybe one day we'll have a 'Crash Prevention System' for Skyrim like Windem's for Oblivion. Edited January 25, 2013 by ripple Link to comment Share on other sites More sharing options...
vegeta0585 Posted January 25, 2013 Author Share Posted January 25, 2013 see, what irks me, is I ran more mods than this (and pretty much all these mods as well) and never crashed a single time in 400+ hours of gameplay. I was watching one of my old youtube vids I put up and saw I had my load order there. Reveal hidden contents • 00 Skyrim.esm • 01 Update.esm • 02 Imp's More Complex Needs.esm [Version 0.24] • 03 SkyMoMod.esm • 04 JSwords.esm • 05 moonpath.esm • 06 ApachiiHair.esm • 07 HighResTexturePack01.esp • 08 HighResTexturePack02.esp • 09 Chesko_Frostfall.esp • 0A Better Dynamic Snow.esp • 0B StaticMeshImprovementMod.esp • 0C 83Willows_101BUGS_V4_HighRes.esp • 0D Crimson Tide - Blood.esp • 0E DragonsDiversified.esp • 0F Dr_Bandolier.esp • 10 People Have Torches.esp • 11 SkyrimsUniqueTreasures.esp • 12 Auto Unequip Arrows.esp • 13 Cloaks.esp • 14 1nivWICCloaks.esp [Version 2.0] • 15 1nivWICSkyCloaksPatch.esp [Version 0.9] • 16 Slof's Unique Frost.esp • 17 Remodeled Armor.esp • 18 Remodeled Armor - addon.esp • 19 SamuraiArmor.esp • 1A HedgeKnight.esp • 1B warchiefarmor.esp • 1C DeadlyDragons.esp • 1D Improved Combat Sounds v2.0.esp • 1E moonpath_questdata.esp • 1F Acquisitive Soul Gems.esp • 20 ASX_Spells.esp • 21 SkyRe_Combat.esp • 22 SkyRe_Enemies.esp • 23 SkyRe_Main.esp • 24 SkyRe_Plugin_HedgeKnightArmor_1.esp • 25 SkyRe_Plugin_JaySuSSwords_1.3D.esp • 26 SkyRe_Plugin_WarchiefArmor_4.esp • 27 SkyRe_Races.esp • 28 SkyRe_StandingStones.esp • 29 SkyTEST-RealisticAnimals&Predators.esp • 2A UnreadBooksGlow.esp [Version 1.3] • 2B IMCN - Overrides.esp • 2C Hecatic.esp • 2D dovahkiinrelax.esp • 2E GLOWING RADIANT UNIQUE and MYSTICAL POTIONS and POISONS for YOU.esp • 2F The Dance of Death 3.0 Beta.esp • 30 Horses for followers.esp • 31 UFO - Ultimate Follower Overhaul.esp • 32 HirelingJenassa.esp • 33 SNSonya.esp • 34 SMSkyrim.esp • 35 portal2mod.esp • 36 SkyJubs_Invisible_Helmets_English.esp • 37 TojosDragons.esp • 38 SkyTEST-HarderCreatures.esp • 39 Bashed Patch, 0.esp • 3A SkyMoMod_morespawns_vampire.esp • 3B SkyMoMod_morespawns_animal.esp • 3C SkyMoMod_morespawns_bandit.esp • 3D SkyMoMod_morespawns_mage.esp • 3E SkyMoMod_morespawns_forsworn.esp • 3F SkyMoMod_morespawns_draugr.esp • 40 SkyMoMod_morespawns_dwerven.esp • 41 SkyMoMod_morespawns_falmer.esp • 42 Realistic Lighting.esp • 43 Chesko_WearableLantern.esp • 44 lt_better_horses.esp • ++ DeadlyDiversifiedDragonsPatch.esp • ++ SkyMoMod_lists.esp • ++ Superjump_2x.esp now I tried installing those exact same mods above. Still CTD a ton. Never in 400 hours did I CTD with them before. 50 esps almost. And I consider that list tiny because if you look at it, a majority of the ESPS are just 1 mod. Like Mighty dragons....is 4 esps. realistic needs and diseases is 4 or 5. SkyRe is 8, So while the mod list looks long, its only a few mods. Link to comment Share on other sites More sharing options...
becks1973 Posted March 9, 2013 Share Posted March 9, 2013 Have you still given up on the game? Or are you still trying Veg? Im pretty stable for now, especially after ive bash patched everything thats been needed, and gotten rid of all mods that tbh i never use anyways, they were just nice to haves. :) Link to comment Share on other sites More sharing options...
vegeta0585 Posted June 16, 2013 Author Share Posted June 16, 2013 (edited) So not to necro a dead thread, however I thought this worth mentioning. My PC, the one listed in previous posts. The 8 core beast with a 3gb 7970 in it, the PSU died. So I was force to go back to my old one. AMD Phenom II x 4 9658GB ramRadeon HD 6800 series card @ 1gb (forget which one, and every friggin instance just tells me 6800 series) I am using most of the mods I first posted on the front page. I have been playing a good 25+ hours now, and I have NOT. CRASHED. ONCE. Leads me to beleive either skyrim has a had time handling 8 core CPUs, which I dbout. Or the 7970 has some issue with the game, which is more likely. The 7970 in general seems to have a lot of issues. So I am giving the game another go, I have all these DLCs I never played too, so I am glad I got it going again. Its extremely strange that it plays better on an older PC. It doesnt run as SMOOTHLY.....but atl east it never crashes. Ever. Edited June 16, 2013 by vegeta0585 Link to comment Share on other sites More sharing options...
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