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A spirited and autonomous follower


dieangel68

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Back when i was dabbling in modding for New vegas, i had started on a small project of making a follower that would have a mind of it's own, my idea was for a mischevious and slightly opportunist "thief" character. She would play cards with you (and win most of the time) and sometimes try to sell you things (or sell things you entrusted her with!)

Basically a character that is was useful, attaching and could also be extremely agravating at moments (I wanted to make her kind of a combat coward, where she would not engage into fights she could not win, and/or flee when a combat goes sour, only to come back to you hours or days later.)

I sort of gave up when i tried to give it some "intelligent randomness", disobeying instructions, having days where she would be following you around and be helpful, and days where she would refuse to leave home or simply would go do "other things".

 

 

Long story , I know.

I was wondering if someone attempted to create this kind of companions, that are more "complex" than simple soldiers "under orders", NPC that don't always do what they are told and/or might sometimes take advantage of you or susprise you.

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