WolfLord117 Posted June 14, 2020 Share Posted June 14, 2020 So I really need some help... I have a huge mod pack that is almost done and looks great, but for some reason the texture for the hanging dried elves ear is the broken purple texture, and I can't find where the default texture is located nor what mods may be responsible >_< AND I can't find any mod out there to overwrite it. Anyone have any ideas? All my other textures look great it seems to be just that. Link to comment Share on other sites More sharing options...
thumbincubation Posted June 14, 2020 Share Posted June 14, 2020 The default should be textures/plants/herbs01.dds (and /herbs01_n.dds) which I believe can be found in the Skyrim - Textures5.bsa archive. If you extract that and then put it in the proper file path, as a loose file, the game should find it. This may change more than just the elves ear, though. If it does, depending on whether you like the change, and/or the effect of any other mods, you may wish to create a copy of each, name them something unique, extract the mesh from meshes/plants/hangingelvesear01 and use nifskope to reassign the new custom textures to it. Or you could use creation kit to create a texture set and apply it to the mesh in the kit itself. Link to comment Share on other sites More sharing options...
WolfLord117 Posted June 15, 2020 Author Share Posted June 15, 2020 Thank you for the help!! I will give this a try. Link to comment Share on other sites More sharing options...
TheBestBlade Posted February 4, 2021 Share Posted February 4, 2021 (edited) Thank you for the help!! I will give this a try. Have you solved the problem? And How? Edited February 4, 2021 by TheBestBlade Link to comment Share on other sites More sharing options...
Smidibones Posted February 6, 2021 Share Posted February 6, 2021 I'm having the same problem.....driving me bonkers....need a solution.... Link to comment Share on other sites More sharing options...
BossDJ187 Posted February 7, 2021 Share Posted February 7, 2021 ?? Link to comment Share on other sites More sharing options...
cptmrcalm Posted February 10, 2021 Share Posted February 10, 2021 Hi there. I too have this issue - so I tried looking for this herbs01.dds - cant find it anywhere. (which I guess is why its not in game) I thought I would be clever and find it elsewhere - maybe somewhere on Nexus. Nope. for skyrim se. Link to comment Share on other sites More sharing options...
cptmrcalm Posted February 10, 2021 Share Posted February 10, 2021 Ok. Solved it. So many people sod off - leaving most of us lost. So I thought - No. I wont do that. I can spare 20 minutes writing this guide. (I realised that the help I was going to need was going to be massive and likely ignored. So I just tried it all myself.) hangingelvesear01.nif was found in ...steamapps\common\Skyrim Special Edition\Data\meshes\plants I installed nifskope using this as a guide to get setup: I then extracted the two dds files (herbs01_n.dds and herbs01.dds) from "Skyrim - Textures5.bsa" as thumbincubation said above. So I had to install BAE v0.10-974-0-10.7z and extract the two DDS files. I then placed them in the ..steamapps\common\Skyrim Special Edition\Data\textures\plants Opening up the hangingelvesear01.nif with nifskope i could apply the textures. There are two parts to the model click on one (the leaves) and then the other (stem). (This bit took me HOURS! but now i've found it - easier for future.) Once you've clicked on each segment within the render window- the left side of NifSkope menu will show some "stuff" all of which makes no sense. But using the little down arrows, i could expand each area. what you need to look for is something called: "BSShaderTextureSet" When you click on that, you will see some more "stuff" appear at the bottom. What was assigned to it - I could tell was wrong. Cant remember the names of the dds assigned to it - but from this I could tell where i needed to put the two correct dds files, herbs01_n.dds and herbs01.dds. textures\plants\herbs01.dds and then underneath textures\plants\herbs01_n.dds remember to do each segment -the steam and the leaves. two dds files for each segment. saved. and YAY!!! all is well!!!!! Sigh. I need a drink!!! There are two parts to the Link to comment Share on other sites More sharing options...
owenrush Posted February 14, 2021 Share Posted February 14, 2021 Ok. Solved it. So many people sod off - leaving most of us lost. So I thought - No. I wont do that. I can spare 20 minutes writing this guide. (I realised that the help I was going to need was going to be massive and likely ignored. So I just tried it all myself.) hangingelvesear01.nif was found in ...steamapps\common\Skyrim Special Edition\Data\meshes\plants I installed nifskope using this as a guide to get setup: I then extracted the two dds files (herbs01_n.dds and herbs01.dds) from "Skyrim - Textures5.bsa" as thumbincubation said above. So I had to install BAE v0.10-974-0-10.7z and extract the two DDS files. I then placed them in the ..steamapps\common\Skyrim Special Edition\Data\textures\plants Opening up the hangingelvesear01.nif with nifskope i could apply the textures. There are two parts to the model click on one (the leaves) and then the other (stem). (This bit took me HOURS! but now i've found it - easier for future.) Once you've clicked on each segment within the render window- the left side of NifSkope menu will show some "stuff" all of which makes no sense. But using the little down arrows, i could expand each area. what you need to look for is something called: "BSShaderTextureSet" When you click on that, you will see some more "stuff" appear at the bottom. What was assigned to it - I could tell was wrong. Cant remember the names of the dds assigned to it - but from this I could tell where i needed to put the two correct dds files, herbs01_n.dds and herbs01.dds. textures\plants\herbs01.dds and then underneath textures\plants\herbs01_n.dds remember to do each segment -the steam and the leaves. two dds files for each segment. saved. and YAY!!! all is well!!!!! Sigh. I need a drink!!! There are two parts to thethanks so much dude you're a life saver with this Link to comment Share on other sites More sharing options...
Guest deleted98644723 Posted April 5, 2021 Share Posted April 5, 2021 I have a simpler solution.Take the complete file paths of both the mesh and its textures (the ones mentioned above) and zip them, then install with a mod manager of your choice.The path should look like this (Data>Textures/meshes>Plants>"FILENAME") Link to comment Share on other sites More sharing options...
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