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Jack5534

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Mod Organizer 2 and FO4Edit.

Mod Organizer 2 will show you which mods files are overwriting other mods files. Lets you see the mods in question so you can manually move them so the one doing the overwriting is the one you want. Last loaded wins conflicts.

FO4Edit (i.e. xEdit) will show you conflicts between files within the .ESM/.ESP/.ESL files. This will allow you to properly position mods in your load order if the conflicts are desired, make patches between mods to use elements of two mods that would otherwise conflict.

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Mod Organizer 2 is a mod manager, IMO easily the best one out there.

FO4Edit is an indespensible tool to help diagnose and fix many conflict related mods.

Look for the tutorials by GamerPoets - they are professionally done.

Added: If you can operate a cell phone (something I struggle with), then MO2 shouldn't take long to get the hang of.

 

Since you are new save yourself some trouble and stop - learn to use the two tools I list above. It doesn't take long, but that time spent will be paid back tenfold once you start adding mods.

Edited by fraquar
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Some general guidelines here:

 

 

Some further tips:

1. Many old and obsolete mods on nexusmods.com. Check the upload date, and the latest update, and see if there are any bug reports. Also helps to glance through the comments.

2. The mod with the most endorsements isn't always the best. Some of those endorsements are years old. Check out what's popular and what's trending.

3. Always read the requirements and note any reported conflicts.

4. There is a limit of 255 mods, but you probably won't have anything close the first time, so don't worry too much about it.

5. Be wary of mods that may conflict with something you already have. A looks enhancer may conflict with a different one, or clothing that is designed for a different body. A Diamond City revision may conflict with another mod that changes the same area. When in doubt, leave it out.

6. Some caution in adding new homes and settlements. Once you have added a mod with a workshop, you can't remove it without ruining all your saves. You're just stuck with it. So choose wisely.

 

Some very basic mods that I would recommend (everyone here has a different list):

Caliente's Beautiful Bodies -- requirement for MANY looks enhancers and clothing mods

BodySlide and Outfit Studio -- also a common requirement

Looks Menu -- Likewise

Weaponsmith -- adds a good variety of craftable weapons

Armorsmith -- same for armor

Homemaker -- lots more things to craft in your settlements

Wearable Backpacks and Pouches -- makes it easier to lug the loot around

Better Settlers -- adds 240 new settlers

Unofficial Fallout 4 Patch -- really essential

Fallout 4 Script Extender -- essential

Armor and Weapons Keywords -- essential

 

 

Expansions that make your game richer and more interesting:

Tales from the Commonweath

Outcasts and Remnants

Fusion City Rising

Depravity

Inside Jobs

Project Valkyrie

 

 

General utilities that aren't essential, but make the game easier and more fun to play:

Mod Manager

Scrap Everything

Spring Cleaning

Rich Merchants

Longer Power Lines

Settler Sandbox

Snike Terminal Tools

Vivid Fallout

 

If you are a beginner, you may find Vortex easier to use than the Mod Organizer. The Nexus Mod Manager is no longer supported, so I wouldn't recommend that.

Edited by Wererommel
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