bobbyskel78 Posted June 18, 2020 Share Posted June 18, 2020 i started thinking on quest. it's not the challenge so much anymore, it's the story-line. a good quest has a good story. instead of challenge, perhaps authors should start looking at already great stories and depict them from the gaming perspective. add a little romance, some subterfuge, a bit of spy inside ... there's so many stories, why is the quest so one-sided, defeat the menacing evil??? perhaps it should be a two-sided tale of what the pc deems the righteous path. perhaps characters prolonged beyond the told story line.it's an idea. i think a good one. Link to comment Share on other sites More sharing options...
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