ZenethXR71 Posted January 11, 2013 Author Share Posted January 11, 2013 Thanks a lot. If you don't mind, I may be asking questions later. Link to comment Share on other sites More sharing options...
ZenethXR71 Posted January 11, 2013 Author Share Posted January 11, 2013 The Target Ref is 000FirstBoss : BossTrog and the condition is (GetDead NONE != 1.00)Is that right? Because when I kill it, it doesn't move onto the next quest objective Link to comment Share on other sites More sharing options...
Xaranth Posted January 11, 2013 Share Posted January 11, 2013 Add an object script to the mob that will advance the quest when it dies. Link to comment Share on other sites More sharing options...
ZenethXR71 Posted January 11, 2013 Author Share Posted January 11, 2013 Sorry I'm really new at this. How do I do that? Link to comment Share on other sites More sharing options...
Xaranth Posted January 11, 2013 Share Posted January 11, 2013 Call the SetObjectCompleted and SetObjectiveDisplayed functions in the monsters' onDeath block. Link to comment Share on other sites More sharing options...
ZenethXR71 Posted January 11, 2013 Author Share Posted January 11, 2013 (edited) Thanks Edited January 11, 2013 by ZenethXR71 Link to comment Share on other sites More sharing options...
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