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Possibility to stop the "player got damaged" image space modifier from playing


JustChill

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Hey there,

 

I have quite an annoyance to solve.

Currently, I try to enhance a sprint function I am working on.

 

I've realized that my solution with ModAV2 only works when the framerate is low. Otherwise the fatigue get drained waaaaaaaaay too fast.

 

So I started to work with diseases that damage the fatigue.

However, everytime these get applied, the screen gets blurry for a short time.

 

Is there any possibility to suppress that visual effect?

 

Kindest regards,

JC

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It seems that the spell handling is still pretty annoying.

An illness shows no spell time bar but shows blur, an ability shows the spell time bar. -.-

 

 

In addition:

I am somewhat happy with setting all spells to diseases and using a function that makes the magic effect DGFA non-hostile for as long as the player is sprinting.

https://forums.nexusmods.com/index.php?/topic/8835508-is-there-a-way-to-avoid-these-issues/&do=findComment&comment=82240963

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