Selvec Posted January 12, 2013 Share Posted January 12, 2013 I'm looking at working on making a patcher with SkyProc that takes weapons from a chosen .esp and makes them work with AttT. Logic List: 1. Open user chosen mod2. Duplicate each weapon in mod3. Delete Weight and Value from each duplicate4. Look at HeldType, Change to new held type based on current one for each duplicate5. Change item title to add "- Sheathed" if one handed or dagger and "On Back" if anything else.6. Add script package AttTBackup to weapon, change string value W2 in script to duplicate weapons name7. Change name to remove "Duplicate" and any number on the end8. Change name to include "aa" at front, and "backup" at end.9. Go through every weapon that does not have "aa" and "backup" in title10. Add script "AttTCustomWeapon".11. Edit script value swapping to use "aabkclear" script12. Edit script value w1 to reference weapon name13. Edit Script value w2 to reference weapon name with aa and backup in front and back.14. Save/Compile Notes: Logic list can be cut down with names can be assigned upon duplication. This is very much a work in progress, and I honestly do not expect it to ever be complete as I have very little experience in Java coding, and about as much with CK. If someone who does know Java well wishes to give me a hand, or take over the project, or even make their own project, feel free. Any updates on the project will be posted here. Link to comment Share on other sites More sharing options...
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