J4ckK3tch Posted January 12, 2013 Share Posted January 12, 2013 I'm pretty new at tweaking mods for FNV. I'm playing the game with NVEC complete, CASE, and AG supplementary uniques, among other mods. I've found that being able to load NVEC's mini missile launcher with CASE's carpet missiles (part of the regular missile ammo formlist) makes for a pretty OP weapon. I'd like to change the weapon to use mosquito missile ammo from AGS, both to balance out the weapon and to make the ammo type more useful. I have a merged patch for the mods, but when I open it in FNVedit there is no "weapon" subheading. Attempting to edit the weapon from the NVEC weapon section naturally throws an error that the mosquito ammo formlist refers to a master that is unavailable. What should I do to get this working the way I want it? Link to comment Share on other sites More sharing options...
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