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Attack animations broken after patching


SabishiiSabi

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Hello!

 

I have a serious problem and I would like to ask you for help, if it wont cause too much problem.

 

I wanted to replay the game, this time with new lands and quests to explore, just for fun. But first I had to install new patch, as the last time I played was during summer, so I missed a bit (like this "new format" on Steam - I hate when someone force me to mess with my game like this).

 

I loaded up several lands/quests mods, plus TK Dodge (Extender version) and "SkyRealism - Time and Travel", started a new game and experienced something strange.

 

Before patches, those few months ago, game worked just fine. Now, animations for attack are kinda screwed up - sometimes character doesnt even draw weapon, when I order her to (just standing in fighting pose, but without weapon at hand) but mostly both she and enemies perform strange animations - way too fast, sometimes stopped in the middle of sequence, sometimes even strike without any animation.

 

At first I thought that its just because of TK Dodge messing something, so I removed it (via Wrye Bash installers), but it remained the same. I loaded up older save, from said summer break - animations were screwed up as well.

 

This is strange, since I had no such problems before, despite using both ACE, DUEL and Deadly Combat at once - animations for attack were fast, but working correctly. Now they are kinda screwed.

 

I must admit that I have no idea what could cause the problem or how to fix it. Is it because of new official patches? Or said Steam re-formatting could damage game files (it was obligatory anyway, sadly)? How can I properly find the root of the problem and proper solution?

 

Here is my current active mods list: http://pastebin.com/mJguN9SB

 

As always, thank you for your help and any advice.

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