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Better Heartbeat Sound?


tera88

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I've merged (through simple script) 'Visual Health Indicator' with 'Steady Zoom' Sound file. Setup:

Pulse effect start at .800000 with ShaderMax at +5 also eliminated other lines for optimization. The visual blur will pulsate at the start of <80% of total Health (so as the heartbeat sound but without the "pulsating" effect). I need to make the Hearbeat sounds into 3 or more steps from slow to fast interval indicating the severity of health similarly with Realistic Fatigue gasping audio effect. Need the sound file & ways to implement it via script to achieve total immersiveness.

 

Related:

1.Current HUD is Immersive Interface using only faded Compass with Sneak Eye at the bottom center. Status Bar, Weapon, Target Reticule etc nothing at all.

2.For Fatigue level indicator I use SM Encumbrance & Fatigue Mod, Blur = 0 & Gasping = 1 through Ini.

3.For Magicka level, none at this moment. Any idea?

 

Please help & thanks.

Edited by tera88
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