tera88 Posted January 12, 2013 Share Posted January 12, 2013 (edited) I've merged (through simple script) 'Visual Health Indicator' with 'Steady Zoom' Sound file. Setup:Pulse effect start at .800000 with ShaderMax at +5 also eliminated other lines for optimization. The visual blur will pulsate at the start of <80% of total Health (so as the heartbeat sound but without the "pulsating" effect). I need to make the Hearbeat sounds into 3 or more steps from slow to fast interval indicating the severity of health similarly with Realistic Fatigue gasping audio effect. Need the sound file & ways to implement it via script to achieve total immersiveness. Related: 1.Current HUD is Immersive Interface using only faded Compass with Sneak Eye at the bottom center. Status Bar, Weapon, Target Reticule etc nothing at all. 2.For Fatigue level indicator I use SM Encumbrance & Fatigue Mod, Blur = 0 & Gasping = 1 through Ini.3.For Magicka level, none at this moment. Any idea? Please help & thanks. Edited January 12, 2013 by tera88 Link to comment Share on other sites More sharing options...
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