IllWicked Posted June 21, 2020 Share Posted June 21, 2020 (edited) So I've made a small armor mod by modifying some vanilla assets, but whenever I try to open it up in GECK, it just crashes. I found a couple of old related topics here, most of them say that node or mesh names might be wrong, but I checked everything thrice and it's all fine and different. What can I do to fix it? https://www.mediafire.com/file/artxcm3l6zmlsox/customcoat.nif/file Edited June 21, 2020 by IllWicked Link to comment Share on other sites More sharing options...
AusAllerWelt Posted June 21, 2020 Share Posted June 21, 2020 This is most likely the culprit. Remove everything from your NiTriShapes that isn't Has_UV and Has_Tangents. I suspect it has to do with your export settings. Would you post an image of them? Link to comment Share on other sites More sharing options...
IllWicked Posted June 22, 2020 Author Share Posted June 22, 2020 This is most likely the culprit. Remove everything from your NiTriShapes that isn't Has_UV and Has_Tangents. I suspect it has to do with your export settings. Would you post an image of them?Thanks for reply, I'll give it a try and post the screenshot as soon as I get home. Link to comment Share on other sites More sharing options...
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