TyrAVB Posted June 22, 2020 Share Posted June 22, 2020 (edited) Hi guys, two questions...I try googing but failed lol I would like to place some "standard" interior statics (like cups, plates etc...) in exterior cell that naturally uses sky lighting. Sky lighting is very strong so therefor certain objects get overexposed. Is there a way to reduce "reflectivity" of those objects in CK, without needing to edit them in NifSkope? How can any artificial light source placed in exterior cell be told to "turn off" during the day time and "turn on" during the night time? I assume with a script, but I cannot figure out which one... Edit: I figured out second question, just need some help with first one please :smile: Also, if anyone knows, is there a way to change tint of the night sky light to be less blue? Edited June 22, 2020 by TyrAVB Link to comment Share on other sites More sharing options...
TyrAVB Posted June 24, 2020 Author Share Posted June 24, 2020 Anyone, please? Link to comment Share on other sites More sharing options...
maxarturo Posted June 24, 2020 Share Posted June 24, 2020 One way to do this through CK is by using 'Texture Sets', but "Static" objects don't use 'Texture Sets', so the answer is no, only by editing them outsude CK and then adding them back to CK as a new objects. As for the second, you have already found a script. Link to comment Share on other sites More sharing options...
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