Qualanqui Posted January 13, 2013 Share Posted January 13, 2013 I have googled and cut stuff out of my LO properly uninstalled UFO3P in case of legacies going haywire but all to no avail, everytime I try to either save or after talking to someone or go through a hatch in Rivet City I CTD. It's maddening because apart from this FO3 runs like a dream so I am hoping a fresh set of eyes may illuminate something I have missed Active Mod Files:00 Fallout3.esm01 Anchorage.esm02 ThePitt.esm03 BrokenSteel.esm04 PointLookout.esm05 Zeta.esm06 Lings.esm07 LingsDLC.esm08 IMCN.esm09 CRAFT.esm0A CALIBR.esm [Version 1.4]0B xCALIBR.esm0C Bunker72 v3.esm0D EVE.esm0E FO3 Wanderers Edition - Main File.esm0F Mart's Mutant Mod.esm10 LingsFinerThings.esm11 Enhanced Weather - Rain and Snow.esm12 DCInteriors_ComboEdition.esm13 RH_IRONSIGHTS.esm14 Ambient Temperature.esm15 My Utility World.esm16 RRCompanionVault.esm17 TheProject.esm18 ColbyEast-MovinOnUp.esm19 Alpha's Raider Overhaul FO3.esm1A Vehicle Overhaul.esm1B merc_2.esp1C HuntersRidgeV1.esp1D DarNifiedUIF3.esp1E Ambient Temperature HUD.esp1F Ambient Temperature - OA.esp20 Selective Fire.esp21 DynamicCrosshair.esp22 CASM.esp23 Dree Perks.esp24 Regulators.esp25 Sack of Holding.esp [Version 1.0.0]26 bzArmour.esp++ More Merchant Caps.esp27 B72v3-03.esp28 B72v3 Clutterfree.esp++ WastelandRecovery5.esp29 FO3 Wanderers Edition - Main File.esp2A FO3 Wanderers Edition - DLC Anchorage.esp2B FO3 Wanderers Edition - DLC The Pitt.esp2C FO3 Wanderers Edition - DLC Broken Steel.esp2D FO3 Wanderers Edition - DLC Point Lookout.esp2E FO3 Wanderers Edition - DLC Mothership Zeta.esp2F FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp30 FO3 Wanderers Edition - Optional VATS Halftime.esp++ FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp31 Alt Start Weapons - FWE.esp32 FWE weapons pack.esp33 WeaponModKits.esp34 WeaponModKits - FWE Master Release.esp35 WeaponModKits - OperationAnchorage.esp36 WeaponModKits - ThePitt.esp37 WeaponModKits - BrokenSteel.esp38 WeaponModKits - PointLookout.esp39 WeaponModKits - Zeta.esp3A Advanced Recon Range Finder.esp3B DIM TYPE3clothesRETAIL.esp3C Lings Finer Things.esp3D LingsPrettyThings.esp3E RealFragGrenade3.esp3F Mart's Mutant Mod.esp40 Mart's Mutant Mod - DLC Anchorage.esp41 Mart's Mutant Mod - DLC The Pitt.esp42 Mart's Mutant Mod - DLC Broken Steel.esp++ Mart's Mutant Mod - DLC Point Lookout.esp43 Mart's Mutant Mod - DLC Zeta.esp++ Mart's Mutant Mod - Master Menu Module.esp44 FO3 Wanderers Edition - More Gore.esp45 Fellout-Full.esp46 Realistic Interior Lighting.esp++ Ling_FWE_MMM.esp++ xCALIBRammo_FWE.esp47 Springvale Water Tower.esp48 pipboy2500_fo3_edisleado.esp49 Alpha's Raider Overhaul FO3.esp++ Alpha's Raider Overhaul - Pitt.esp++ Alpha's Raider Overhaul - FWE.esp++ Moira.esp4A MyUtilityWorld.esp4B TProject.esp4C RRoverride.esp4D MercC4Explosives.esp4E MercClaymoreMines.esp4F Merc_MRE_IMCN.esp50 Merc 454 Rhino.esp51 Clean-Deluxe GOTY.esp52 Enhanced Weather - Rain and Snow in Fallout.esp53 Enhanced Weather - Weather Sounds in Interiors.esp54 Enhanced Weather - Sneak Bonus during Storms.esp55 Enhanced Weather - REBOOT.esp56 Error Fixes V1.5 - Higher FPS.esp57 Error Fixes V1.5 - Fellout.esp58 Error Fixes V1.5 - Fallout3 Wanderers Edition.esp59 Error Fixes V1.5 - Realistic Interior Lighting.esp5A Bashed Patch, 0.esp5B Blackened FWE + MMM + EVE.esp5C FWEDRAGOON.esp5D Imp's More Complex Needs.esp5E IMCN - 5 DLC Merged.esp5F IMCN - FWE Compatibility and Ingestibles.esp60 IMCN - MMM Meats, Bloods, and Eyeballs.esp61 IMCN - Ambient Temperature.esp The reason IMCN is at the bottom is because it is the only way to get the detailed food info to work but if someone could help me out with this too I would be massively appreciative Link to comment Share on other sites More sharing options...
Dweedle Posted January 13, 2013 Share Posted January 13, 2013 are you certain the bashed patch should be loaded before the other patches? Arn't they supposed to be at the bottom? maybe thats your issue? Link to comment Share on other sites More sharing options...
Qualanqui Posted January 13, 2013 Author Share Posted January 13, 2013 (edited) Cheers Dweedle but Blackened and FWEDRAGOON are meant to be loaded afterwards and IMCN is just bein a pain Edited January 13, 2013 by Qualanqui Link to comment Share on other sites More sharing options...
prensa Posted January 13, 2013 Share Posted January 13, 2013 Qualanqui - Hello! That's odd, I would have said it was the bug in the Unoffical Broken Steel patch plugin as it causes CTD's on fast travel, saves & autosaves around Rivet City & Project Purity. The fix for which is here: http://forums.nexusmods.com/index.php?showtopic=401813 But you've not got the UF3P in your load order so that's odd. I see you mention having used it, you don't have a Merged Patch in there from when you had the UF3P Broken Steel plugin installed do you? The only other thing I can think of is going by what caused the problem in the UF3P Broken Steel plugin, deletion of a few items in the Rivet City & Project Purity area, & looking to see if you have any other mods making changes in that area like that. If you know how to use FO3Edit, take a look in there to see if something is deleting a reference in the BrokenSteel.esm. Expand BrokenSteel.esm's details, go to Worldspace & expand that. Look through there to see if something is color highlighted & being changed. Clicking on it will bring it up in the right window & list in columns the mods making changes. Deletions of items in worldspaces are not good, they are best set to initially disabled or sunk out of view. That should help you to identify if another mood is doing something there. Hope this helps! Prensa Link to comment Share on other sites More sharing options...
Qualanqui Posted January 13, 2013 Author Share Posted January 13, 2013 (edited) Thanks a lot Prensa I gave it a crack but everything was green, I had UFO3P installed a while back and deleted it straight from Wrye which is what I suspect it may have been but I installed and uninstalled it without any luck. Edited January 13, 2013 by Qualanqui Link to comment Share on other sites More sharing options...
Purr4me Posted January 13, 2013 Share Posted January 13, 2013 (edited) Thanks a lot Prensa I gave it a crack but everything was green, I had UFO3P installed a while back and deleted it straight from Wrye which is what I suspect it may have been but I installed and uninstalled it without any luck. Might I suggest you download, install and run this program on the games directory (http://newvegas.nexu....com/mods/46074) run (OptTextures.exe)<- 1rst, then when done, Run -> (Ordenador.exe ) 2nd. Now run the game and see what happens. Follow this instruction 1rst then the authors troubleshooting instructions. Most likely with that loadorder you have a ton of really bad things landing in that zone. The games engine will constantly save bad data from inside bad mesh codes. remove the problems of that and you should find out what mods by using this program have the bad data in them. you will see this addresses dds files, once the maps are set, any bad mesh files will process and stop Crashing the game on you. Mesh files have in them pointers to textures. Fix the textures, you fix the problem. Kitty. Edited January 13, 2013 by Purr4me Link to comment Share on other sites More sharing options...
prensa Posted January 14, 2013 Share Posted January 14, 2013 Qualanqui - Hello! My advice would be to do the old fashioned but effective "turn off & check" as it's most likely a mod causing this. Turn off a mod at a time & check in game between each to see if the Rivet City CTD occurs. When there is no CTD, you will know which mod is the culprit. Since you have a lot of mods, you can uncheck a group at a time instead to quickly narrow it down. First I always run with no mods & check for the bug, if it's not there without mods you know it's definitely not the vanilla game. Any mods making changes in the Rivet City & Project Purity are, no matter how seemingly benign, should be high on the list to untick first. Sometimes Fallout 3 reacts bdly to things being changed in specific areas. Hope this helps! Prensa Link to comment Share on other sites More sharing options...
Qualanqui Posted January 18, 2013 Author Share Posted January 18, 2013 Cheers Prensa I am giving the texture optimizer a go now and if that does not fix it I will go through my LO thanks for your help Link to comment Share on other sites More sharing options...
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