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oblivion crash problem.. help!!


metall909

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ok so i was playing oblivion after i downloaded some mods like fcom,

then i played and the game crashed whlike loading dungeons.. i fixed that by reinstalling oblivion and not using auto or quick save.

now i got a new problem..

when ever i play i crash after 1 hour in to the game or so..

its out of random too!!

what do i do..

i have a new computer thats pretty good too.

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ok so i was playing oblivion after i downloaded some mods like fcom,

then i played and the game crashed whlike loading dungeons.. i fixed that by reinstalling oblivion and not using auto or quick save.

now i got a new problem..

when ever i play i crash after 1 hour in to the game or so..

its out of random too!!

what do i do..

i have a new computer thats pretty good too.

 

If you downloaded FCOM and ALL the mods associated with it, did you read everything in the readme and follow evry instruction. It's not a quick job to set up but it's worth the time to read everything. :yes:

 

You also need to post your load order for someone to look at before anyone can help you out.

What other mods are you using for example?

 

You can get your load order from Oblivion Mod Manager (OBMM) by going to Import/Export and selecting View Load Oder. Save the resulting file as a text file and then post it in a code box.

Wyre Bash is another essential tool you can find your load order with and you should be using it with FCOM for reasons other than load order.

 

This program will help you optimize your FCOM setup and will tell you if you have missed anything.

Better Oblivion Sorting Software or B.O.S.S.

http://tesnexus.com/downloads/file.php?id=20516

 

FCOM isn't something you can throw in the game and expect it to work. :no:

Crashing while loading dungeons is only one thing I would expect if you haven't done everything it tells you to in the instructions.

 

Turning off Auto Save is a good idea. Some people also say turn off Quicksave, but I use it all the time with no issues, however every time I load my game I delete it and create a new one. Make hard saves often so you don't lose too much progress.

 

You could very well have a corrupted save if FCOM isn't set up properly.

 

Just a few hints that might get you some help..... ;)

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ok so i was playing oblivion after i downloaded some mods like fcom,

then i played and the game crashed whlike loading dungeons.. i fixed that by reinstalling oblivion and not using auto or quick save.

now i got a new problem..

when ever i play i crash after 1 hour in to the game or so..

its out of random too!!

what do i do..

i have a new computer thats pretty good too.

 

If you downloaded FCOM and ALL the mods associated with it, did you read everything in the readme and follow evry instruction. It's not a quick job to set up but it's worth the time to read everything. :yes:

 

You also need to post your load order for someone to look at before anyone can help you out.

What other mods are you using for example?

 

You can get your load order from Oblivion Mod Manager (OBMM) by going to Import/Export and selecting View Load Oder. Save the resulting file as a text file and then post it in a code box.

Wyre Bash is another essential tool you can find your load order with and you should be using it with FCOM for reasons other than load order.

 

This program will help you optimize your FCOM setup and will tell you if you have missed anything.

Better Oblivion Sorting Software or B.O.S.S.

http://tesnexus.com/downloads/file.php?id=20516

 

FCOM isn't something you can throw in the game and expect it to work. :no:

Crashing while loading dungeons is only one thing I would expect if you haven't done everything it tells you to in the instructions.

 

Turning off Auto Save is a good idea. Some people also say turn off Quicksave, but I use it all the time with no issues, however every time I load my game I delete it and create a new one. Make hard saves often so you don't lose too much progress.

 

You could very well have a corrupted save if FCOM isn't set up properly.

 

Just a few hints that might get you some help..... ;)

 

 

Thank you for your help!

i didnt get it right but still thank you for your advise!

well here is my load order.. im pretty sure its right,

Active Mod Files:
00  Oblivion.esm
01  Francesco's Leveled Creatures-Items Mod.esm
02  Francesco's Optional New Items Add-On.esm
03  DEJ Harvest - Flora.esm
04  Oscuro's_Oblivion_Overhaul.esm  [Version 1.33]
05  Mart's Monster Mod.esm  [Version 3.5.5b4]
06  FCOM_Convergence.esm  [Version 0.9.9a7]
07  Francesco's Optional Chance of Stronger Bosses.esp
08  Francesco's Optional Chance of Stronger Enemies.esp
09  FCOM_Francescos.esp  [Version 0.9.9]
0A  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]
0B  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]
0C  LoadingScreens.esp
0D  LoadingScreensAddOn.esp
0E  Natural_Weather_by_Max_Tael.esp
0F  Natural_Weather_HDR_by_Max_Tael.esp
10  Natural_Habitat_by_Max_Tael.esp
11  Natural_Water_by_Max_Tael.esp
12  Cities Alive At Night.esp
13  Book Jackets Oblivion.esp
14  Morrowind Ingredients.esp  [Version 1.6]
15  Living Economy.esp
16  Landmarks, w Wells.esp  [Version 1.10]
17  Thieves Arsenal.esp
18  Bob's Armory Oblivion.esp
19  Cheat Bob's Armory Oblivion.esp
1A  FCOM_BobsArmory.esp  [Version 0.9.9]
1B  Oblivion WarCry EV.esp
1C  FCOM_WarCry.esp  [Version 0.9.9]
1D  Oscuro's_Oblivion_Overhaul.esp  [Version 1.33]
1E  FCOM_Convergence.esp  [Version 0.9.9]
1F  FCOM_RealSwords.esp  [Version 0.9.9]
20  ClocksOfCyrodiil.esp
21  ArmoryLab.esp
22  Pats Business Mod---Shop Version 1.6.esp
23  Talos Bridge.esp
24  The Lost Spires.esp
25  xulTheHeath.esp
26  XulEntiusGorge.esp
27  xulLushWoodlands.esp
28  xulRollingHills_EV_withoutWheat.esp
29  xulRollingHills_EV.esp
2A  Natural_Vegetation_by_Max_Tael.esp
2B  DecoratorAssistant with OBSE v1.1.esp
2C  gardening.esp
2D  Short Grass V3.esp
2E  Toggleable Quantity Prompt.esp  [Version 2.2.1]
2F  Dude Wheres My Horse.esp
30  MidasSpells.esp
31  Francesco's 10 days respawn time - 1-20 day lenght rescale.esp
32  Streamline 3.1.esp
33  CleanQuit.esp
34  JM_safehouse.esp
35  Bashed Patch, 0.esp

 

and yea my problem got worse.

i get dropped with an error every 3 minuit in game..

idk what the problem is.

i think its fcom but it says im doing it correct.

i also had the boss thing.

how do you also disablle autosave??

well now that i think of it i think its cause i have too much mod..

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If you really want to troubleshoot your problem, you will need to disable most of your mods and find a stable configuration. Then add in mods ONE at a time and play test until you find which one or more cause your particular problem. Some crashes are normal, even with vanilla Oblivion. Your crashes after an hour may be due to a heat problem.

 

Also, start by disabling streamline 3.1. That one is a beta and will probably never be finished. If your computer is as good as you think, you probably don't need it. It has some bugs. If you do need it, drop back to an earlier more stable version.

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This is probably the most common problem in mods. It is caused when the game cannot find the mesh called for by a mod. It uses the yellow block as a placeholder to keep from crashing.

 

All except the simplest mods have new textures and usually Meshes. If you look at the zipped files (expand them to see what is there before installing) you will usually see several types of files. The filename.esp is the actual mod, it goes into the Oblivion\Data folder.

 

A filname.txt or Readme.txt file - this is the read me file that you should read to see if there are any special instructions for this file, such as it may need another mod to work or need OBSE, or need the Shivering Isles expansion, or Need the latest patch.

 

Textures folder. this contains the texture files (.dds) for the mod. this should be copied to the Oblivion\data\textures folder

Meshes folder. This contains the meshes for the mod, it should be copied to the Oblivion\data\meshes folder

Sounds folder. This contains any new sounds needed by the mod. it should be copied into the Oblivion\data\sounds folder

 

.bsa files these are compressed files that may contain all of the different files. Any .bsa file should be copied without change into the Oblivion\data folder

 

There may be other files or folders included, but those are the most common.

 

If you look in the Oblivion/data folder and see a bunch of .dds files, .nif files, .mp3 files they are in the wrong place. You need to MOVE them to the proper folders.

.dds to the textures folder

.nif to the meshes folder

.mp3 to the sounds folder

.wav to the sounds folder

 

In a mod with meshes and textures, they are usually in their own folder - look in the zipped file, extract the meshes folder to the Oblivion\data\meshes folder and the textures folder to the Oblivion\data\textures folder. Do the same with any other folder in the zipped file. Usually only the esp file and if present .bsa files go into the \Data folder

 

One of the most common things I have seen is a folder inside of the data folder with the name of the mod. It may have the texture and mesh files you need. Example Oblivion\Data\mod_xyz.

Then inside the \mod_xyz You may find \Mod_xyz\textures and mod_xyz\meshes folder

 

These folders Meshes and textures inside of the \data\mod_xyz folder need to be moved into the \data\textures and \data\meshes folders.

The easiest way to do this is to right click and hold the folder you want to move, then drag it into the \data folder.

You will probably get a message that you will overwrite files. Actually it will not overwrite, but append to the original folder.

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