metall909 Posted December 14, 2008 Share Posted December 14, 2008 ok so i was playing oblivion after i downloaded some mods like fcom,then i played and the game crashed whlike loading dungeons.. i fixed that by reinstalling oblivion and not using auto or quick save.now i got a new problem.. when ever i play i crash after 1 hour in to the game or so..its out of random too!!what do i do..i have a new computer thats pretty good too. Link to comment Share on other sites More sharing options...
Maigrets Posted December 14, 2008 Share Posted December 14, 2008 ok so i was playing oblivion after i downloaded some mods like fcom,then i played and the game crashed whlike loading dungeons.. i fixed that by reinstalling oblivion and not using auto or quick save.now i got a new problem.. when ever i play i crash after 1 hour in to the game or so..its out of random too!!what do i do..i have a new computer thats pretty good too. If you downloaded FCOM and ALL the mods associated with it, did you read everything in the readme and follow evry instruction. It's not a quick job to set up but it's worth the time to read everything. :yes: You also need to post your load order for someone to look at before anyone can help you out. What other mods are you using for example? You can get your load order from Oblivion Mod Manager (OBMM) by going to Import/Export and selecting View Load Oder. Save the resulting file as a text file and then post it in a code box.Wyre Bash is another essential tool you can find your load order with and you should be using it with FCOM for reasons other than load order. This program will help you optimize your FCOM setup and will tell you if you have missed anything.Better Oblivion Sorting Software or B.O.S.S.http://tesnexus.com/downloads/file.php?id=20516 FCOM isn't something you can throw in the game and expect it to work. :no: Crashing while loading dungeons is only one thing I would expect if you haven't done everything it tells you to in the instructions. Turning off Auto Save is a good idea. Some people also say turn off Quicksave, but I use it all the time with no issues, however every time I load my game I delete it and create a new one. Make hard saves often so you don't lose too much progress. You could very well have a corrupted save if FCOM isn't set up properly. Just a few hints that might get you some help..... ;) Link to comment Share on other sites More sharing options...
metall909 Posted December 21, 2008 Author Share Posted December 21, 2008 ok so i was playing oblivion after i downloaded some mods like fcom,then i played and the game crashed whlike loading dungeons.. i fixed that by reinstalling oblivion and not using auto or quick save.now i got a new problem.. when ever i play i crash after 1 hour in to the game or so..its out of random too!!what do i do..i have a new computer thats pretty good too. If you downloaded FCOM and ALL the mods associated with it, did you read everything in the readme and follow evry instruction. It's not a quick job to set up but it's worth the time to read everything. :yes: You also need to post your load order for someone to look at before anyone can help you out. What other mods are you using for example? You can get your load order from Oblivion Mod Manager (OBMM) by going to Import/Export and selecting View Load Oder. Save the resulting file as a text file and then post it in a code box.Wyre Bash is another essential tool you can find your load order with and you should be using it with FCOM for reasons other than load order. This program will help you optimize your FCOM setup and will tell you if you have missed anything.Better Oblivion Sorting Software or B.O.S.S.http://tesnexus.com/downloads/file.php?id=20516 FCOM isn't something you can throw in the game and expect it to work. :no: Crashing while loading dungeons is only one thing I would expect if you haven't done everything it tells you to in the instructions. Turning off Auto Save is a good idea. Some people also say turn off Quicksave, but I use it all the time with no issues, however every time I load my game I delete it and create a new one. Make hard saves often so you don't lose too much progress. You could very well have a corrupted save if FCOM isn't set up properly. Just a few hints that might get you some help..... ;) Thank you for your help!i didnt get it right but still thank you for your advise!well here is my load order.. im pretty sure its right,Active Mod Files: 00 Oblivion.esm 01 Francesco's Leveled Creatures-Items Mod.esm 02 Francesco's Optional New Items Add-On.esm 03 DEJ Harvest - Flora.esm 04 Oscuro's_Oblivion_Overhaul.esm [Version 1.33] 05 Mart's Monster Mod.esm [Version 3.5.5b4] 06 FCOM_Convergence.esm [Version 0.9.9a7] 07 Francesco's Optional Chance of Stronger Bosses.esp 08 Francesco's Optional Chance of Stronger Enemies.esp 09 FCOM_Francescos.esp [Version 0.9.9] 0A FCOM_FrancescosItemsAddOn.esp [Version 0.9.9] 0B FCOM_FrancescosNamedBosses.esp [Version 0.9.9] 0C LoadingScreens.esp 0D LoadingScreensAddOn.esp 0E Natural_Weather_by_Max_Tael.esp 0F Natural_Weather_HDR_by_Max_Tael.esp 10 Natural_Habitat_by_Max_Tael.esp 11 Natural_Water_by_Max_Tael.esp 12 Cities Alive At Night.esp 13 Book Jackets Oblivion.esp 14 Morrowind Ingredients.esp [Version 1.6] 15 Living Economy.esp 16 Landmarks, w Wells.esp [Version 1.10] 17 Thieves Arsenal.esp 18 Bob's Armory Oblivion.esp 19 Cheat Bob's Armory Oblivion.esp 1A FCOM_BobsArmory.esp [Version 0.9.9] 1B Oblivion WarCry EV.esp 1C FCOM_WarCry.esp [Version 0.9.9] 1D Oscuro's_Oblivion_Overhaul.esp [Version 1.33] 1E FCOM_Convergence.esp [Version 0.9.9] 1F FCOM_RealSwords.esp [Version 0.9.9] 20 ClocksOfCyrodiil.esp 21 ArmoryLab.esp 22 Pats Business Mod---Shop Version 1.6.esp 23 Talos Bridge.esp 24 The Lost Spires.esp 25 xulTheHeath.esp 26 XulEntiusGorge.esp 27 xulLushWoodlands.esp 28 xulRollingHills_EV_withoutWheat.esp 29 xulRollingHills_EV.esp 2A Natural_Vegetation_by_Max_Tael.esp 2B DecoratorAssistant with OBSE v1.1.esp 2C gardening.esp 2D Short Grass V3.esp 2E Toggleable Quantity Prompt.esp [Version 2.2.1] 2F Dude Wheres My Horse.esp 30 MidasSpells.esp 31 Francesco's 10 days respawn time - 1-20 day lenght rescale.esp 32 Streamline 3.1.esp 33 CleanQuit.esp 34 JM_safehouse.esp 35 Bashed Patch, 0.esp and yea my problem got worse. i get dropped with an error every 3 minuit in game..idk what the problem is.i think its fcom but it says im doing it correct.i also had the boss thing.how do you also disablle autosave??well now that i think of it i think its cause i have too much mod.. Link to comment Share on other sites More sharing options...
bben46 Posted December 21, 2008 Share Posted December 21, 2008 If you really want to troubleshoot your problem, you will need to disable most of your mods and find a stable configuration. Then add in mods ONE at a time and play test until you find which one or more cause your particular problem. Some crashes are normal, even with vanilla Oblivion. Your crashes after an hour may be due to a heat problem. Also, start by disabling streamline 3.1. That one is a beta and will probably never be finished. If your computer is as good as you think, you probably don't need it. It has some bugs. If you do need it, drop back to an earlier more stable version. Link to comment Share on other sites More sharing options...
metall909 Posted December 22, 2008 Author Share Posted December 22, 2008 thanks.ok i fixed it. the problem was cause fcom.i forgot what i did.. but i rarely crash.but how do i fic the yellow exclamation marks??thjey appear every time!!when im walking they pop out of the freaking sky. Link to comment Share on other sites More sharing options...
dezdimona Posted December 22, 2008 Share Posted December 22, 2008 yellow exclamation points are missing meshes,recheck you file installation for proper placement Link to comment Share on other sites More sharing options...
metall909 Posted December 23, 2008 Author Share Posted December 23, 2008 i did check..im not sure what i did wrong. Link to comment Share on other sites More sharing options...
bben46 Posted December 23, 2008 Share Posted December 23, 2008 This is probably the most common problem in mods. It is caused when the game cannot find the mesh called for by a mod. It uses the yellow block as a placeholder to keep from crashing. All except the simplest mods have new textures and usually Meshes. If you look at the zipped files (expand them to see what is there before installing) you will usually see several types of files. The filename.esp is the actual mod, it goes into the Oblivion\Data folder. A filname.txt or Readme.txt file - this is the read me file that you should read to see if there are any special instructions for this file, such as it may need another mod to work or need OBSE, or need the Shivering Isles expansion, or Need the latest patch. Textures folder. this contains the texture files (.dds) for the mod. this should be copied to the Oblivion\data\textures folderMeshes folder. This contains the meshes for the mod, it should be copied to the Oblivion\data\meshes folderSounds folder. This contains any new sounds needed by the mod. it should be copied into the Oblivion\data\sounds folder .bsa files these are compressed files that may contain all of the different files. Any .bsa file should be copied without change into the Oblivion\data folder There may be other files or folders included, but those are the most common. If you look in the Oblivion/data folder and see a bunch of .dds files, .nif files, .mp3 files they are in the wrong place. You need to MOVE them to the proper folders..dds to the textures folder.nif to the meshes folder.mp3 to the sounds folder.wav to the sounds folder In a mod with meshes and textures, they are usually in their own folder - look in the zipped file, extract the meshes folder to the Oblivion\data\meshes folder and the textures folder to the Oblivion\data\textures folder. Do the same with any other folder in the zipped file. Usually only the esp file and if present .bsa files go into the \Data folder One of the most common things I have seen is a folder inside of the data folder with the name of the mod. It may have the texture and mesh files you need. Example Oblivion\Data\mod_xyz. Then inside the \mod_xyz You may find \Mod_xyz\textures and mod_xyz\meshes folder These folders Meshes and textures inside of the \data\mod_xyz folder need to be moved into the \data\textures and \data\meshes folders.The easiest way to do this is to right click and hold the folder you want to move, then drag it into the \data folder.You will probably get a message that you will overwrite files. Actually it will not overwrite, but append to the original folder. Link to comment Share on other sites More sharing options...
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