helliscoming Posted June 25, 2020 Share Posted June 25, 2020 Was interested in a mod or script that changes conditioning from a single number to multiple numbers to gauge items that have not been used vs others that have been. Exampleconditioning 0.5 this would reflect all of that itemVs Conditioning 0.5, 1.0, 1.5 etcThis could reflect multiple items of the same thing.This could be a option when placing weapons in game. Not sure if this would be a playable mod. But could be added to one being made. Link to comment Share on other sites More sharing options...
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