ItsMeToo Posted January 13, 2013 Share Posted January 13, 2013 (edited) I need help getting a quest started in the mod I am making. I have searched and read wikies, modding forums, Google, and YouTube, with no solution to my problem. I’ve spent hundreds of hours trying to get this quest working. Therefore, I have post to this forum in hopes that someone here can help me resolve my problem or give me some ideas to try that I have not thought about. I am in the process of adding quests to my mod called Recruit More Blades – SkyHavenTempleEnhanced, located on Steam and Nexus. If you want to see the mod and what I am working on, go here. http://skyrim.nexusmods.com/mods/11750 I have tried starting the quest many different ways. Each way has given me problems due to CK or game bugs that I tried to work around. I tried the following ways; Using the courier – (Courier bug issues, won’t give the player the note after saying they have a note. The note is verified on the courier.) Using the ‘Start Game Enabled’ flag set in the CK – (didn’t work) What I want to start the quest is picking up a journal and reading it, but I don’t want to use the ‘Start Game Enabled’ flag. I’ll use it, if it’s the only way I can get this quest started, but as you have read, it didn’t work for me. I can use console commands to start and advance the quest, but the map markers don’t appear on the map and the NPC dialog options don’t show up when you finally find the NPC in the quest. I have uninstalled all mods, deleted all saved games, deleted all Skyrim folders, and reinstalled Skyrim from Steam, and started a new character, but still this quest won’t start. I’ve since then added mods and played Skyrim with new characters while working on my mod. If I have to uninstall everything again, I will, but as a last resort. Let’s see if we can solve this together before doing that again. I have even used the SEQ procedure to see if it was, ‘The Dialog Bug’, but that didn’t work either. I think if the map markers show up when the quest starts, then the dialog options should show up too. Therefore, I want to focus on getting the quest started and map markers displaying on the map. All the aliases are assigned and working, plus a few scripts. I also have the Story Manager ‘Player Add Item’ for the journal quest. So, am I fighting a CK/game bug, that can’t be resolved until Bethesda repairs the CK/game or is there a solution that I’m not seeing? Thanks for any and all help. Edited January 13, 2013 by ItsMeToo Link to comment Share on other sites More sharing options...
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