Vitz Posted January 13, 2013 Share Posted January 13, 2013 Alright, I've been pulling my hairs out for the last hour or so trying to fix this. Usually I can manage, but this has me completely stumped and I'm all out of ideas. I've just completed enough small jobs given to me by Delvin and Vex to do the larger quest for Windhelm's Thieves guild presence. Also known as the quest "Summerset Shadows". The thing is, this quest doesn't start. At all. I turn in my job to Delvin and everything's great. He pays me and I walk off to turn in my other job to Vex. This job is the fifth one in Windhelm, and in turn enables new dialogue from Delvin, who tries to assign me "Summerset Shadows", but fails miserably. All the dialogue is there. He tells me where to go and such, but when the conversation is over, nothing happens. No quests are added to my quest log. Now I've done a whole lot of digging around and found several solutions. None of them work, though. As I understand it, this bug can be caused by killing Linwe earlier on in the game. When I read that notion, I looked through my chest of belongings, and yep, there was Linwe's armour along with his other stuff. I think it's safe to say I killed him at some point. A solution offered by someone I found while doing a search for this problem was going back to the place Linwe is initially spawned at, kill the bandit leader occupying the structure at that time, use a player.placeatme command for Linwe while residing in his natural habitat and then leaving. This would reinstate Linwe as the mighty leader of his very own dungeon and restore balance in the world. But alas, it wasn't so. The exact same problem persisted when talking to Delvin. After loading the save I made before talking to Delvin, I decided to go the more hardcore route of forcing the quest stage through the console. This, as it turns out, is not a fool-proof console command and it also resulted in nothing whatsoever. The last thing I tried before giving up and rushing over here to see if anyone else has any ideas was the showquestvars command. Now I'm not experienced in any way with the various commands and information they yield, so the slab of text following said command was pretty much like Chinese to me. However, after researching a little, I found the following thread: http://forums.nexusmods.com/index.php?/topic/877557-questsetstage-doesnt-work-getstage-is-always-0-how-can-this-be/ Now this person appears to have found a solution to the exact problem I'm having (albeit for a different quest). I was overjoyed to find this until I attempted to decipher his methods for fixing it. I can't make heads or tails of it. If I understand correctly, the fact that all the NPC aliases are set to "NONE" is a bad thing and seeing as the showquestvars command reveals the same thing in my case, I need to find a way to get these aliases to something other than "NONE", correct? The very obvious question I want to ask then is: How? If anyone knows how I can fix this, I'd very much appreciate the help. It's driving me nuts because I'm quite the completionist and with a huge bounty on my head in The Reach for killing some Thalmor on the road and being ratted out by a chicken, it would benefit me greatly to have someone in Markarth who I can get to erase said bounty. TL;DR: No matter what I try, Summerset Shadows quest doesn't start. Tried everything I can think of to no avail. Hlep. Link to comment Share on other sites More sharing options...
Savlar Posted January 13, 2013 Share Posted January 13, 2013 Bump. I just recently bumped into this problem myself and can't seem to figure out how to solve it. Delvin does do his dialogue after I've done the jobs in Windhelm, but the quest just won't start. I really want to finish this one more thing and be done with the city influence quests for the Thieves Guild. :c Link to comment Share on other sites More sharing options...
gamefever Posted January 13, 2013 Share Posted January 13, 2013 (edited) Ok honestly I can't tell you becuase you havent posted your mods list. However there are a TON I MEAN A TON of badly written mods that HURT Quest lines If you bothered to post your mods list and I took the time to tear it apart you'd probably wouldn't even say thanks or throw me a kodos cause ya I did'nt make an awesome mod I just helped you get your game up and runnin which is a bigger deal hmmm. I dont call myself Gamefever for nothing. Edited January 13, 2013 by gamefever Link to comment Share on other sites More sharing options...
Savlar Posted January 14, 2013 Share Posted January 14, 2013 Well, I found a fix for my problem after all. I started looking at my plugins and I wondered if the Localized Thieves Guild Jobs mod was the culprit. Turns out it wasn't... Actually, it was a mod that I didn't expect to do anything (despite the fact that it had caused issues with Thieves Guild for me before by causing Brynjolf to attack me as soon as I went into the Ragged Flagon - Cistern). The mod that seemed to cause the issue for me is the 7K Better Whiterun - City Under Construction - BETA I disabled RRBetterWhiterunInt.esp and went to talk with Delvin again, only this time I received the quest. After receiving the quest, I saved and then reactivated RRBetterWhiterunInt.esp... For the moment, everything seems to be working. I'll make a post if things stop working properly. :) @gamefever I'll give you a kudos, since I'm a nice guy. :) Link to comment Share on other sites More sharing options...
Vitz Posted January 14, 2013 Author Share Posted January 14, 2013 Ok honestly I can't tell you becuase you havent posted your mods list. However there are a TON I MEAN A TON of badly written mods that HURT Quest lines I guess I forgot to include in my original post: All mods have been disabled. If you bothered to post your mods list and I took the time to tear it apart you'd probably wouldn't even say thanks or throw me a kodos cause ya I did'nt make an awesome mod I just helped you get your game up and runnin which is a bigger deal hmmm. I dont call myself Gamefever for nothing. What? Link to comment Share on other sites More sharing options...
LukeH Posted March 29, 2013 Share Posted March 29, 2013 Check this out: http://forums.bethsoft.com/topic/1446712-thieves-guild-mini-quests-issue-to-get-the-radiants-in-each-city/Follow my instructions in the thread and hopefully it will work out for you as it did for the OP there. Please report your results. Link to comment Share on other sites More sharing options...
Vitz Posted May 8, 2013 Author Share Posted May 8, 2013 (edited) Check this out: http://forums.bethsoft.com/topic/1446712-thieves-guild-mini-quests-issue-to-get-the-radiants-in-each-city/Follow my instructions in the thread and hopefully it will work out for you as it did for the OP there. Please report your results. Hi LukeH, thank you for the response. I've gone ahead and continued this issue in the thread you linked me to, as it seems more appropriate. However, I'll include links to my logs here seeing as I can't post them without some formatting trickery on the Bethsoft forums (they're also included in my post there, but at least over here I can make them clickable and stuff): http://pastebin.com/XM8LL8Li http://pastebin.com/fRB3egWu http://pastebin.com/eBqs0kEy Edited May 8, 2013 by Vitz Link to comment Share on other sites More sharing options...
kamos421 Posted December 2, 2013 Share Posted December 2, 2013 Hey Vitz. I appear to have the same problem as you and it is indeed very frustrating. I see that you haven't posted on this thread in awhile and just wanted to see if you've found any fixes since your last post. Thanks. Link to comment Share on other sites More sharing options...
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