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[HELP] Exporting HE / Eyes models to .FBX wwith rigging


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Greetings!

After many unsuccessful attempts, digging through various threads and websites, wrestling with MODkit and breaking teeth on it, I decided to ask you for help.

For some time I have been working on two modifications that change the appearance of the character, but to fully complete them it will be necessary to interfere with the eye models of Geralt and Yennefer (files he_01_wa__yennefer.w2mesh and he_01_mg__geralt.w2mesh) at the level of the program for processing 3D models, in this case Blender. The problem is that for me, MODkit, regardless of the version, is unable to export the previously mentioned files to the .fbx format. There are always crash report with min. 20 different error codes.

 

So I turn to you, beloved modder community. Is there any way to export these models to .fbx (possibly to .dae, since the armature/rigging must be saved in the exported file)? Has anyone succeeded? If so, how? Or could someone send me these models already exported? :|


I am looking forward to your reply and thanks for all the help

:smile:

Have a nice day!

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