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Armors showing skin locked to one race - Fallout New Vegas


RuaDragonheart

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So the last couple of New Vegas armors that I modified in Nifskope + Blender seem to have locked the skin tone for the visible skin to the Caucasian race, and I can't seem to figure out how to change that in Nifskope. From what I'm told, it's a simple matter of making sure the shader type is set to SHADER_SKIN, and making sure SF_WINDOW_ENVIRONMENT_MAPPING is checked in the shader flags. However, this doesn't seem to help whatsoever.
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