CinnamonMods Posted June 29, 2020 Share Posted June 29, 2020 What the title says, the dialogue option should only available if you have that quest running and are on a certain objective. Link to comment Share on other sites More sharing options...
dubiousintent Posted June 30, 2020 Share Posted June 30, 2020 All dialog lines are controlled by "conditional tests". Those tests typically consist of the presence or absence of particular "flag variables" which you set up in your quest script at the appropriate times to indicate when the dialog is "eligible". Please see the beginning of the "Scripting" section of the wiki "Getting started creating mods using GECK" article, which has links to other related sections such as the Custom NPCs section regarding scripting "AI Packages" and the the Dialogue & Lip-synch section regarding scripting "Dialogue" and "Conversations". -Dubious- Link to comment Share on other sites More sharing options...
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