TWarrior Posted February 5, 2013 Author Share Posted February 5, 2013 short update! i checked my cpu, gpu, ram and vram usage ingame.everything was fine but gpu usage was at 99%, that's why i had microstutters even though i played at 30-40 fps.also i had a lot of ctds coming from that when loading new ugrids or large objects. so what i did was, set iShadowMapResolutionPrimary=2048iShadowMapResolutionSecondary=2048 instead of 4096 . then set iBlurDeferredShadowMask=3as it makes shadows more blurry and less edgy. again this will increase performance a lot but yet i looks better because the shadows are smoother, yet a little lower resolution :) lastly make sure to set your anti alisaing to 2x or 4x, under no circumstances at 8x! it looks the same as 4x but comes with a huge fps drop! remember i only have a high mid-range pc, so no ultra gaming rig, but those tweaks increased my performance from 30 to at least 50 fps!and that was only by turning down shadows resolution and anti aliasing! so in conlcusion i can say, that my gpu slowed my pc down and thus limited my skyrim fps.as i have a newer amd-graphics-card i could later easily overclock it :)i now reach vsync frame limit of 60 in normal gameplay, 40 in combat due to ai scripts running :) hope that helped everyone :D TW Link to comment Share on other sites More sharing options...
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