Shadanwolf Posted January 15, 2013 Share Posted January 15, 2013 ALCHEMY------when making a potion have some chance for a lethal explosion when trying a new combination of ingredients. The chances decline with higher skill but never go away completely. SPELL CASTING-------- chance of a spell fizzle.The chances decrease with higher skill. ARCHERY-------- chance of an arrow being fumbled or flying erratically. Chance declines with increased archery skill. BLACKSMITH-------chance of getting burned,hitting your hand(what ever is doable in a mod) .The instance of accidents decreases with skill but never goes away completely. LEATHER CRAFTING------chance of cutting and ruining a hide you are crafting..Instance of cutting decreasing with increase in smithing skill. MELE-------chance of sword breaking/being dropped/fumbled ...which decreases with experience but never goes away completely. STEALTH------chance of tripping or kicking a rock etc that could break stealth.Decreases with skill level. Link to comment Share on other sites More sharing options...
Deleted1308005User Posted January 15, 2013 Share Posted January 15, 2013 A bit better description would be good.Anyhow, I understood what you meant and I like the idea. In vanilla skyrim, you never really fail in anything you do. I could believe smithing and alchemy ones are hard to do. Link to comment Share on other sites More sharing options...
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