CZCK Posted July 1, 2020 Share Posted July 1, 2020 (edited) so ummm this is my load order as it was done by loot: FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmTh3OverseerCore.esmInterior Lighting Overhaul - Core.esmMoreChems.espMore Perks.esmProject Nevada - Core.esmProject Nevada - Cyberware.espProject Nevada - Equipment.esmWMVM.esmEnclaveCommanderNV.esmInterior Lighting Overhaul - L38PS.esmKhanInitiation.espFCOMaster.esmItemDistributionFramework.espFurther3rdPersonCamera.espCAGE 1.9.3.2.espThe Mod Configuration Menu.espThe Weapon Mod Menu.espUltimate Invisible Wall Remover.espUnlimitedTraits.espupdatedWearGlassesandMasks.espAlternative Start.espbzArmour.espEliza.espMore Perks Update.espFactionWastelandPresence.espFeng Shui - Keymap Template.espFCO - NPC Changes.espdelilah.espFeng Shui NV.espFlatcaps.espWeaponModsExpanded.esp7DanceFnV.espInterior Lighting Overhaul - Ultimate Edition.espILO - GS Shack.espILO - PipBoy Light.espJIP MiniMap.espLootMenu.esp1nivVSLArmors.espReactive People - Ultimatum.espRaestlozPCIdles.espSignatureWeapons.espTrueCrouching.espRoberts_NewVegas.espNevadaSkies.espOldWorldRadio.espFCO - GlowingOne.espFCO - Roberts Patch.espFCO - Delilah.esp Total active plugins: 58Total plugins: 58 Edited July 1, 2020 by CZCK Link to comment Share on other sites More sharing options...
dubiousintent Posted July 1, 2020 Share Posted July 1, 2020 (edited) Please see the wiki "Missing Masters" article. (When you say FNVEdit was used, I have to assume you missed something. It's the most reliable way I know of.)-Dubious- Edited July 1, 2020 by dubiousintent Link to comment Share on other sites More sharing options...
CZCK Posted July 2, 2020 Author Share Posted July 2, 2020 solution: fengshuitemplate needed "Feng Shui.esp" to work, but theesp was named mistakenly "Feng Shui NV.esp" i just renamed this last one and now it works! Link to comment Share on other sites More sharing options...
dubiousintent Posted July 2, 2020 Share Posted July 2, 2020 Yeah, those are two completely different file names. Similar enough to confuse in memory but distinct enough for the computer to fail to match. You could have fixed by renaming it the other way (in the mod itself) as well, but your solution was easiest. Happens more often than authors would like when converting between games. Thanks for reporting the solution. -Dubious- Link to comment Share on other sites More sharing options...
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