vior0123 Posted January 15, 2013 Share Posted January 15, 2013 Trace file has been created: TraceLog20130115210022.txtMod Manager Version: 0.34.0.0OS version: Microsoft Windows NT 6.1.7600.0Installed .NET Versions: v2.0.50727 SP 2 v3.0 SP 2 v3.5 SP 1Tracing is forced: False Discovering Game Mode Factories... Looking in: C:\Program Files\Nexus Mod Manager\GameModes Checking: DarkSouls.dll Initializing: Nexus.Client.Games.DarkSouls.DarkSoulsGameModeFactory Checking: DarkSouls.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DarkSouls.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Fallout3.CSharpScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Fallout3.dll Initializing: Nexus.Client.Games.Fallout3.Fallout3GameModeFactory Checking: Fallout3.XmlScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: FalloutNV.CSharpScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: FalloutNV.dll Initializing: Nexus.Client.Games.FalloutNV.FalloutNVGameModeFactory Checking: FalloutNV.XmlScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: GamebryoBase.dll Checking: Grimrock.dll Initializing: Nexus.Client.Games.Grimrock.GrimrockGameModeFactory Checking: Grimrock.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Grimrock.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Morrowind.dll Initializing: Nexus.Client.Games.Morrowind.MorrowindGameModeFactory Checking: Morrowind.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Morrowind.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Oblivion.dll Initializing: Nexus.Client.Games.Oblivion.OblivionGameModeFactory Checking: Oblivion.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Oblivion.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Skyrim.CSharpScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: Skyrim.dll Initializing: Nexus.Client.Games.Skyrim.SkyrimGameModeFactory Checking: Skyrim.XmlScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null Checking: WorldOfTanks.dll Initializing: Nexus.Client.Games.WorldOfTanks.WoTGameModeFactory Checking: WorldOfTanks.ModScript.dll Cannot load C:\Program Files\Nexus Mod Manager\GameModes\WorldOfTanks.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=nullLoading Game Mode Factories for Installed Games... Loading Skyrim: SupportedDetermining Game Mode: (From Selection Form) SkyrimGame Mode Factory Selected: Skyrim (Skyrim)Creating Game Mode mutex (Attempt: 0)Game Mode Built: Skyrim (Skyrim) Installation Path: C:\Games\The Elder Scrolls V Skyrim Install Info Path: C:\Games\Nexus Mod Manager\Skyrim\Install Info Mod Path: C:\Games\Nexus Mod Manager\Skyrim\Mods Mod Cache Path: C:\Games\Nexus Mod Manager\Skyrim\Mods\cache Mod Download Cache: C:\Games\Nexus Mod Manager\Skyrim\Mods\downloads Overwrite Path: C:\Games\Nexus Mod Manager\Skyrim\Install Info\overwritesScanning for read-only files...Initializing Mod Repository...Registering supported Script Types... Discovering Script Types... Discovering Generic Script Types... Looking in: C:\Program Files\Nexus Mod Manager\ScriptTypes Checking: Antlr3.Runtime.dll Checking: AntlrUtil.dll Checking: CSharpScript.dll Initializing: Nexus.Client.ModManagement.Scripting.CSharpScript.CSharpScriptType Checking: ModScript.dll Initializing: Nexus.Client.ModManagement.Scripting.ModScript.ModScriptType Checking: XmlScript.dll Initializing: Nexus.Client.ModManagement.Scripting.XmlScript.XmlScriptType Discovering Game Mode Specific Script Types... Looking in: C:\Program Files\Nexus Mod Manager\GameModes Checking: Skyrim.CSharpScript.dll Initializing: Nexus.Client.Games.Skyrim.Scripting.CSharpScript.SkyrimCSharpScriptType Checking: Skyrim.XmlScript.dll Initializing: Nexus.Client.Games.Skyrim.Scripting.XmlScript.SkyrimXmlScriptType Found 3 script types.Registering supported mod formats... Discovering Mod Formats... Looking in: C:\Program Files\Nexus Mod Manager\ModFormats Checking: FOMod.dll Initializing: Nexus.Client.Mods.Formats.FOMod.FOModFormat Checking: OMod.dll Initializing: Nexus.Client.Mods.Formats.OMod.OModFormat Found 2 formats.Finding managed mods... Discovering Managed Mods... Looking in: C:\Games\Nexus Mod Manager\Skyrim\Mods Found: C:\Games\Nexus Mod Manager\Skyrim\Mods\ApachiiSkyHair_v_1_4_Full-10168-1-4.7z Registered. Found: C:\Games\Nexus Mod Manager\Skyrim\Mods\Bandolier - Bags and Pouches v1dot1-16438-1-101.zip Registered. Found: C:\Games\Nexus Mod Manager\Skyrim\Mods\BarenziahQuestMarkers_v1-3-9385-1-3.rar Tracing an Unhandled Exception: Running Threads (1) 3 () Aborted Exception: Message: Access to the path 'C:\Games\Nexus Mod Manager\Skyrim\Mods\cache\BarenziahQuestMarkers_v1-3-9385-1-3.rar.zip' is denied.Full Trace: System.UnauthorizedAccessException: Access to the path 'C:\Games\Nexus Mod Manager\Skyrim\Mods\cache\BarenziahQuestMarkers_v1-3-9385-1-3.rar.zip' is denied. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options) at SevenZip.SevenZipCompressor.GetArchiveFileStream(String archiveName) at SevenZip.SevenZipCompressor.CompressDirectory(String directory, String archiveName, String password, String searchPattern, Boolean recursion) at SevenZip.SevenZipCompressor.CompressDirectory(String directory, String archiveName) at Nexus.Client.Mods.NexusModCacheManager.CreateCacheFile(IMod p_modMod, String p_strFilesToCacheFolder) at Nexus.Client.Mods.Formats.FOMod.FOMod..ctor(String p_strFilePath, FOModFormat p_mftModFormat, IModCacheManager p_mcmModCacheManager, IScriptTypeRegistry p_stgScriptTypeRegistry) at Nexus.Client.Mods.Formats.FOMod.FOModFormat.CreateMod(String p_strPath) at Nexus.Client.ModManagement.ModRegistry.CreateMod(String p_strModPath) at Nexus.Client.ModManagement.ModRegistry.DiscoverManagedMods(IModFormatRegistry p_frgFormatRegistry, String p_strSearchPath, Boolean p_booRecurse, String[] p_strExcludedSubDirectories) at Nexus.Client.ApplicationInitializer.InitializeServices(IGameMode p_gmdGameMode, IModRepository p_mrpModRepository, NexusFileUtil p_nfuFileUtility, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage) at Nexus.Client.ApplicationInitializer.DoApplicationInitialize(IGameModeFactory p_gmfGameModeFactory, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage) at Nexus.Client.ApplicationInitializer.DoWork(Object[] p_objArgs) at Nexus.Client.ThreadedBackgroundTask.RunThreadedWork(Object p_objArgs) at Nexus.Client.ThreadedBackgroundTask.RunThread(Object p_objArgs) at Nexus.Client.Util.Threading.TrackedThread.RunParameterizedThread(Object p_objParam) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) Link to comment Share on other sites More sharing options...
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