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Mod Replacing Mesh But Not Texture


Dem0nS1ayer

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The archery stands in my game were purple (missing texture), so I did some digging and found the mesh and corresponding texture for it. I saw that the mesh, archerytarget01.nif, was being replaced by Skyrim 2020, but when I tried looking for its textures, wrwoodbeam02.dds and wovenfence01cap.dss, I couldn't find them. Why is the mod replacing the mesh with one that the vanilla textures can't map to but not providing accompanying textures for it? If I disable that mod's mesh and allow SMIM to load its mesh, the vanilla textures for the archery stand get loaded in fine, but they look awful. I noticed there is a wrwoodbeam02.dds in Skyrim 2020's /architecture/whiterun folder, but it wasn't in the /clutter/common/ folder, which is where the archerytarget01.nif expects it to be. The other texture, wovenfence01cap.dds, is nowhere to be found, so I don't know what to do about that. Anyone know what's going on?

Edited by Dem0nS1ayer
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