octodecoy Posted July 3, 2020 Posted July 3, 2020 When making a holotape menu, I started to wonder why I use fragments instead of a single script extending terminal. Fragments can be such a pain sometimes, so I was wondering why should I NOT simply consolidate into a single script that extends Terminal? I assume fragments get called faster, but if speed isn't an issue, is there any other reason to not consolidate into a single terminal script?
Evangela Posted July 7, 2020 Posted July 7, 2020 (edited) I think if you extend Terminal, the game will expect it to be run from a terminal form in the game world. Edited July 7, 2020 by Rasikko
octodecoy Posted July 7, 2020 Author Posted July 7, 2020 It seems to work fine when attached to a terminal that is a pip-boy terminal. Can't get a terminal reference of course, but other than that it seems to function the same.
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