octodecoy Posted July 3, 2020 Share Posted July 3, 2020 When making a holotape menu, I started to wonder why I use fragments instead of a single script extending terminal. Fragments can be such a pain sometimes, so I was wondering why should I NOT simply consolidate into a single script that extends Terminal? I assume fragments get called faster, but if speed isn't an issue, is there any other reason to not consolidate into a single terminal script? Link to comment Share on other sites More sharing options...
Evangela Posted July 7, 2020 Share Posted July 7, 2020 (edited) I think if you extend Terminal, the game will expect it to be run from a terminal form in the game world. Edited July 7, 2020 by Rasikko Link to comment Share on other sites More sharing options...
octodecoy Posted July 7, 2020 Author Share Posted July 7, 2020 It seems to work fine when attached to a terminal that is a pip-boy terminal. Can't get a terminal reference of course, but other than that it seems to function the same. Link to comment Share on other sites More sharing options...
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