Xips Posted July 4, 2020 Share Posted July 4, 2020 I am working on a new mesh for the Whiterun jail tower and ran into problems when creating a custom collision.In NifSkope the collision looks like this. However, ingame the character hovers above the floor (the merlons have the expected collision though). I am working with Blender and ChunkMerge, using the collision of wrwallruinsfree01 as a template.Any ideas what could be wrong? See the attachment for the collision mesh. Link to comment Share on other sites More sharing options...
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