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Mass Effect- A galaxy at war: Redux


mythicdawnmaster

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Well if anyone leaves it's best that it happens early on, since no groups have really formed yet. I am still quite interested. I can't wait to be a total @$$ with Domenic.

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I thought it would be best to re-up my character sheet and the sheets of his officers. So here they are in all their splendid glory.

 


Character Name: Tripp O'Neill

Character Race: Human

Character Class: Sentinel

Gender: Male

Age: 33

Height: 6'1"

Weight: 250

Eyes: Left Blue Right Green

Hair(if applicable): Scruffy and wild but manageable

Weapons: a Predator Mark XIII named Bianca, a few grenades and a knife. Omni Blade and his martial arts training

Armour/Clothing: Armored jacket with jeans and sneakers, designed to look like normal clothing

Powers / abilities: Throw, Slam and Pull. Overload, Sabotage and Tech Armor along with a bootleg copy of Tactical Cloak (Has a tendency to fail)

Weapon mods: Heavy Barrel and Scope

Skills: Pistols, Unarmed, Hacking, Sabotage, Battle-Tactics, Covert Operations and Starship Command.

History/Background: Tripp was a Alliance Marine, his natural skill with tech and potent biotics landed him in the Intelligence Division. He quickly earned a reputation as a hero but his commanding officer betrayed him. Framing him for murder he was stripped of his rank and medals and sent to prison. Enroute to the prison the ship was attacked by Batarian Pirates and he was freed, the batarians took him in and two days afterwards he depressurized the ship and killed the crew. Taking control of their ship he renamed the vessel to "Lucky Lady" and refitted the ship into an intelligence gathering vessel disguised as a Freighter, he hired a crew of specialists and set out as a mercenary, doing any job that came to him with the clean tactical precision he was known for. His past with various intelligence operatives has aided him greatly in his career as a mercenary. He is often hired by governments and influential people to perform Black Operations across the galaxy, he is also a devote rogue. Working only for himself and his crew, although he has been known to show a soft side for the underdog he has also made a name for himself in the smuggling community, smuggling contraband has been the crew's cover story for many years and only those that can afford him know of his true purpose and the real firepower the Lucky Lady has.

 

First Mate Tatiana Reyes:

Race: Human

Gender: Female

Description: Beautiful features, slim and curvy body with long black hair and deep black eyes.

Gear: Former Alliance Issue Marine Tactical Armor, Mark X Assault Rifle and Carnifex Pistol

Background: Reyes served at Eden Prime, she lost her family in the Geth attack and has since harbored a passionate hatred of the Geth. She joined O'Neill's crew a year after she mustered out of the Alliance Marines and has served as his First Mate since then. His most loyal companion and trusted friend she also has harbored a secret romantic interest in the rogue but has never said much of it. Known to the crew as The Black Queen for her black hair and tough demeanor, she lost her eye to a stray round while on a contract for The Alliance in the Terminus system.

Chief Of Operations Kex

Race: Krogan

Gender: Male

Description: Burly (even for a Krogan) and heavily scarred, his eyes a fierce blue.

Gear: Krogan Ripper Shotgun and a Grenade Launcher. Krogan Battlemaster Heavy Armor

Biotics: Vanguard Charge, Pull, Thow, Lift.

Background: This krogan mercenary joined the crew of the Lucky Lady not long after her founding, originally hired to kill Captain O'Neill he signed on when the Captain refused to kill him even though he was bested by him. Kex saw an ally where there was once an enemy and he agreed to join when the Captain offered it to him. He now acts as the Armory and Operations Officer along with his Krogan Commandos that he personally picks.

Head Of Intelligence Dax Massani

Race: Human

Gender: Male

Gear: Shadow Stealth Armor with built in tactical cloak and a pair of Silenced Predator Submachine Pistols and a long-range sniper rifle.

Description: Long blonde hair, beautiful looks and a calm demeanor.

Background: Dax grew up in the Terminus Systems, an orphan he took to thievery and grifting to make money. He was taken in by a mercenary named Zaeed Massani and Zaeed taught him to be a soldier for hire, his first fifteen years after that he became a trained operative. Using his natural charm and good looks to gather information and infiltrate. He joined the crew after Captain O'Neill offered him a place within his ship so he could strike back at Blue Sun to avenge the downfall of his adopted father.

Quartermaster Kelzor

Race: Volan

Gender: Presumed Male

Gear: His survival suit and on occasion a Carnifex

Description: Hes a Volan what more can I say...

Background: Kelzor was the person to talk to if you wanted anything, from the fresh off the line brand new nickel plated Carnifex to a Crusader Class Battle-Tank. He was a well known weapons dealer with close ties to The Shadow Broker, he earned quite a lot of respect from his enemies and business rivals for his cunning skills but that all proved useless when his nephew sent him to prison. O'Neill heard of this and broke him out to make use of his skills as a fabricator and supplier of contacts and weapons when needed in a pinch. Kelzor agreed to join on the condition that O'Neill put a bullet in his nephews head, O'Neill agreed and the next day The Lucky Lady became Kelzor's permanent home.

Head Medical and Science Officer Leila Surari

Race: Asari

Gear: None

Description: Light purple skin with glowing green along her head with bright blue eyes.

Background: Leila was a promising academic in the years prior to her joining Captain O'Neill and his crew, she held multiple doctorates in Medicine and Science, published many works and was the go-to person for Prothean technology. She was fired from her job as a teacher and desperate for funds she took a job as the ships Medic, over time she came to like Captain O'Neill and volunteered to stay with him and the crew, bringing her a sense of worth and excitement to her life that she previously had not had.

The Lucky Lady

Class: Dyna-Corp Tramp Freighter

Rigging: Twin cannons hidden in the bow, along with a torpedo launcher. Two Rotary Vulcan's on the Port and Starboard sections that give the Lady a full 360 cover from fast-moving spacecraft. Her engines are Ion Powered Helix Engines, designed for Frigates of the Alliance Navy they give the Lady a strong leg when it comes to speed and maneuverability. Despite her size she can move like a Gunship.

Description: On The outside she appears to be a rundown freighter that is two oil filters away from a scrapyard. With a rusted hull and non-functioning turrets most just pass her off as a heap.

 

http://www.kitsune.addr.com/Rifts/Rifts-PW-Vehicles/Merchant_Designs/EZ-XXX_Medium_Freighter.jpg

Background: The Lucky Lady started out as a freighter turned pirate vessel, when Captain O'Neill liberated her he refitted her into the one-of-a-kind spy-ship she is today, giving her the firepower of a Frigate and the speed of a Gunship along with all the technology required to run a successful mercenary outfit. Her crew are all members of The Corporation, a mercenary company that Is owned and operated by its own. To the wider world The Lucky Lady is a smuggling vessel but to those with needs of her true skills and the credits to purchase them, she can be a powerful opponent or a fierce ally.

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  • 3 months later...

I've always really wanted to get into Mass Effect and I'd like to take this chance to get into it. I'm not largely lore savvy, but if anyone is willing to tolerate my misunderstandings of some things (I'll certainly look stuff up), I'd love to join. I'd really love to play as a Quarian.

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Sorry to crush that dream but this thing died a many months ago, and there are currently no plans for revival. Sorry about that but I'm certainly not going to encourage the creation of a sheet as it'd be a complete waste of time- If you want to get into the universe I cannot say how essential playing the games is, I'd certainly start with the first and work your way up. :thumbsup:

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