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How to move actor object properly ?


lulzboat

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How to prevent object (actor) from passing through walls and other objects when using

 objActor.translateTo(... ) 

?

 

If I type this before:

 objActor.SetMotionType(objActor.Motion_Dynamic)

 

it works, but after movement Actor becomes "bugged", his weapon disrepair and animations not showing

Edited by lulzboat
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