ErvielSchmerviel97 Posted July 5, 2020 Share Posted July 5, 2020 I have been working on a mod for PS4 since that is where I play Skyrim primarily, however the modding restrictions have been a pain in my ***. I don't fully understand all the restrictions or what all is considered an external asset. All I know is that I cannot create new scripts and add them into the mod. Beyond that, I simply don't know what is and is not allowed according to Sony. For now, I have been very careful to just use what I can drag and drop from the object window in my mod, and I have not edited anything in fear of things not working once its ported to the Playstation. Buuuuuut all good things must come to an end. So far there is only the one bump in the road and I am not sure if I will be able to proceed with my idea or if I will have to scrap that part. I am unsure if creating NEW triggers will be allowed. These triggers will all use existing scripts, and are essentially duplicates of existing triggers, they just need to function for different items. Additionally, I am not sure if editing the properties of existing scripts is allowed. Obviously, I am simply unsure about modding for PS4 as a whole, and I would probably safer not bothering with anything I am unsure about, but I want to know so I can confidently build the rest of this mod, and maybe even future ones! I appreciate any insight that anyone has on the restrictions of PS4 modding, as well as my specific problem. Thank you!! Link to comment Share on other sites More sharing options...
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