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Custom Armor Mod Problems


hardarg

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Thanks for testing it out, I'm glad and relieved that the skirt bones actually work! :biggrin:

That's pretty much the log, I.e. when I play-tested it with my save already wearing the dress.

Could it be another mod causing this? I only have a few mods installed, though mostly armor and clothing. But I'll try deactivating each one and testing to see if it makes any difference.

 

I'll keep that in mind about the texture pathing.

Oops, I forgot that the textures were suposed to be in a subfolder of hardarg, :tongue:

Edited by hardarg
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Hey no problem. :thumbsup: I normally use armor so this is an interesting challenge to stay alive and trying to crash at the same time. It hasn't crashed yet and would have by now. That's the good news.

 

The not so good news is that I had a look with 3DS and noticed some anomalies in both nif files. The dress, body and bones are lopsided on the left. The dress doesn't want to stay put in editable mesh. There's something funky going on. So I ended up deleting the skin, imported a new body with skeleton. Applied a new skin, added only the front and back skirtbones with a quick weight paint job and finished with a new bsdismember. Try that on your end and see if it makes a difference.

 

Mod conflict is still possible and basic trouble shooting is still a good idea, see what BOSS has to say.

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The not so good news is that I had a look with 3DS and noticed some anomalies in both nif files. The dress, body and bones are lopsided on the left. The dress doesn't want to stay put in editable mesh.

That's strange, when I imported the nif to 3DS Max, and sure enough what you said happened. So I imported my previous versions but everything seems fine. I then imported the current nif Im using again, and the problem was gone. :blink:

 

So I ended up deleting the skin, imported a new body with skeleton. Applied a new skin, added only the front and back skirtbones with a quick weight paint job and finished with a new bsdismember. Try that on your end and see if it makes a difference.

Anyway, I did as you suggested, and managed to pinpoint the problem. It was the pelvis bone that's causing the issue. For some reason I can't have the pelvis bone and the skirtbone skinned on the same mesh. On the bright side, the skirtbones are working! This helps me out a lot :dance: Thanks so much Ragicka!

Edited by hardarg
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