Uxion Posted January 17, 2013 Share Posted January 17, 2013 I don't know why but both FO3 and NV refuses to work, although they have different problems. FO3 works except that I can't interact with it and when I try to get out via ctrl+alt+delete it would crash. NV crashes a few seconds after it starts. I tried it without loading the mods except for the official DLC (Even with only the FalloutNV.esm). It just crashes. I don't think it is because of the load order but here it is regardless: FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmAdvanced Recon Tech.esmInventory Access.esmMore Perks.esmNVInteriors_Core.esmInterior Lighting Overhaul - Core.esmPrimary Needs HUD.esmProject Nevada - Core.esmProject Nevada - Equipment.esmProject Nevada - Rebalance.espProject Nevada - Cyberware.espProject Nevada - Extra Options.esmSelectFire.esmSelective Fire.esmWMVM.esmUWHNV-Core.esmNVEC Complete + NVCE.esmProject Nevada - Cyberware Additions.espProject Nevada - Rebalance Complete.espProject Nevada - All DLC.espUWHNV-Addon-DLC.espUWHNV-Addon-GRA.espUWHNV-Addon-FollowerHome.espDarNifiedUINV.espCASM.espCentered 3rd Person Camera - Unraised.espFPSWeaponWheel.espHUD Extended.espCNR_Beta.espThe Mod Configuration Menu.espThe Weapon Mod Menu.espFNV_MoreVendorCaps.espUHNV.espUHNV-Dead Money.espUHNV-Honest Hearts.espUHNV-OWB.espUHNV-Lonesome Road.espUHNV-More Mannequins.espUHNV-Brighter Lighting.espNewVegasExtendedMapMarkers.espSelective Fire - Project Nevada.espxatmosSkillPerks.espManualReload.espManualReload-OldWorldBlues.espAdvanced Recon Gear.espAdvanced Recon Gear-Locations Doc Mitchell.espAdvanced Recon Gear - Project Nevada.espAlexscorpion's Custom AK103.espColossus T49.espEMR-StealthSuitMkII.espEMR-StealthSuitMkII - Project Nevada GRB.espEMR Stealthsuit v3.0 - Project Nevada Patch.espFlashlightNVSE.espNCR Rearmament v1.5 (Lore).espPowered Power Armor.espRCSS.espRealistic_Repair_NV.espCompanion Sandbox Mode.espNVWillow.espUnlimitedCompanions.espShilohDS-Color Maps and Icons.espMax Level 255.espDead Money - No Collar Explosion and No Poison Cloud.espJump Fall Fixer.espQuick Trade.espThrowMine.espWeaponModsExpanded.espProject Nevada - WMX.espWMX-DeadMoney.espWMX-HonestHearts.espWMX-OldWorldBlues.espWMX-LonesomeRoad.espWMX-GunRunnersArsenal.espWMX-PreOrderPackClassic.espWMX-PreOrderPackCaravan.espWMX-PreOrderPackMercenary.espWMX-PreOrderPackTribal.espNVEC Complete NVCE WMX Patch.espEVE FNV.espEVE FNV-[GRA Patch for EVE 1.3].espProject Nevada - EVE.espInterior Lighting Overhaul - Ultimate Edition.espILO - PipBoy Light.espAlternative Start.espWeaponJamming.espHTRP-Daily Vendor Restock.espSkip DLC - Dead Money.espNVEC Complete NVCE EVE Patch.espNVEC Complete NVCE NVInteriors Patch.espNVEC NVCE PN COMBO Patch.espTOUTHEA.espUltimate Invisible Wall Remover.espT45d Power Armor Replacement - PN.espRazorback Gear.espRazorback Gear - (Project Nevada Patch).espHTRP-Vendor Supply Refresh.espContinue After Ending V1.9.espLothPAperks.espRadio Hotkey.espDLC Weapon Integration - WMX.espRadar.esp Total active plugins: 110Total plugins: 238 Link to comment Share on other sites More sharing options...
Uxion Posted January 19, 2013 Author Share Posted January 19, 2013 I have somehow managed to fix it by uninstall and reinstalling the game. Unfortunately it removed all the mods so I have to start from scratch again. Link to comment Share on other sites More sharing options...
SMB92 Posted January 20, 2013 Share Posted January 20, 2013 This is a shame, you could of reset the INI files and it would likely of fixed the problem. Also deleting any "Ïnvalidation.txt" after removing mods, some older mods come with one. Another technique is to be sure your Archive Invalidation bsa is registered first before your Fallout - textures.bsa in the INI files. FOMM does this by default. At least if you have this problem again you could try these things. Link to comment Share on other sites More sharing options...
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