jesyka Posted January 17, 2013 Share Posted January 17, 2013 I've seen lots of posts about making merchants essential or resurrecting them. Would it be possible for someone to make a mod that just makes a new merchant move in after a week/month and use the same merchant chest for sales? I've never tried to make a mod so I'm not sure if this is possible, but seeing some of the mods out there and what they can do I would think there is a chance. A random name generator and picking a default character model should be easy, it's just identifying the death, making sure no one else is already scripted to take over the shop, and then somehow tying the new character to the chest. This would help in the events of vampire/bear/dragon/etc attacks on towns wiping out all the merchants. I have not played through the whole game (only had it a week so far) so I'm not sure if events later on with the war might cause issues or not. Link to comment Share on other sites More sharing options...
senterpat Posted January 17, 2013 Share Posted January 17, 2013 Most merchants have a script attached to them, called wideadbodycleanup (may not be exactly that) that moves their body to the hall of the dead. It could be altered to place the new vendor or It's possible to have 2 vendors in the same faction, you could use an xmarker to keep the new vendor disabled until the other one dies, similar to how purchasing furniture works(not there until you pay for it) but any quests would be unavailable. Option 2 is actually a lot easier, as you could just duplicate the vendor, change the id, name and appearance and you'd be good to go. Link to comment Share on other sites More sharing options...
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