Essandro Posted January 18, 2013 Share Posted January 18, 2013 Hello everyone! While playing skyrim, I encountered a very annoying feature, or rather lack of it, as I completed the main story lines (dovakin\assassin\thief\civil war\etc.). I noticed, that no matter how badass you become, ppl don't know anything about your deeds, and therefore it seems kind of stupid. What I mean is, that say you completed the dark brotherhood quest, there you had a nasty encounter with general tully, but if you start the civil war quests right after, he does not even bat an eyelash towards you. Wouldn't it would be more fun to have more dialog lines\little side quests that occur as an effect from completion of a certain quest line? Say general tully send you on suicide mission, or sends some cuthroats after you all the time. Wouldn't that rock?) Same with other storylines. They are not intertwined in any way. Maximum I noticed, is that after black brotherhood quest, some guards are afraid of you, thats it. Wouldn't it be more fun, if for example after comletion of dark brotherhood line, there were more available actions in thief guild for example? Also in civil war, wouldn't it be fun to, say, add dome quests where you steal enemy provisions\assassin officers? I understand that this might be hella complicated. But I believe that this sort of mode will greatly increase the immersion, and overall gameplay experience. There for Im making this request of you, oh great masters of mod-craft!) At the very least, could you give me guidlines of how to make something like that? I do not have any experience with mods (other than using them), but I would love to try making something like that. Cheers! Link to comment Share on other sites More sharing options...
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