Wolfstorm Posted July 10, 2020 Share Posted July 10, 2020 (edited) It happens each five minutes. When I use a summoning, the game freezes and crashes. It is always with the flame atronach.I get this from papyrus logs: [07/09/2020 - 10:11:45PM] Equipped Left: Conjure Wind Atronach[07/09/2020 - 10:11:45PM] Equipped Right: Conjure Flame Atronach[07/09/2020 - 10:11:45PM] error: (FF004A8B): does not have 3d and cannot have an effect shader played on it.stack:[ (00060DB7)].EffectShader.Play() - "<native>" Line ?[None].FlameAtronachEffectScript.OnDying() - "FlameAtronachEffectScript.psc" Line 46[07/09/2020 - 10:11:50PM] error: Unable to call GetCasterActor - no native object bound to the script object, or object is of incorrect typestack:[None].LSC_QuiverFix.GetCasterActor() - "<native>" Line ?[None].LSC_QuiverFix.OnObjectUnequipped() - "LSC_QuiverFix.psc" Line 101 However, I cant find the reference FF0048D8 in xEdit. I paste it in the FormID box but nothing returns.Anyone know what could that means? It seems related to shaders. Edited July 10, 2020 by Wolfstorm Link to comment Share on other sites More sharing options...
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