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Geck building Interior's wont load


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So I was working on a mod i have been thinking up for the sierra madre, i went to go work on the casino interior, but when the render window finished loading i only had a stair set, a random square of tiles, and a random hall way with hologram ppl floating in the middle of nothing, i tried to view an item to get it to fix, but that didnt work, i tried changing my "bShowMultiBonds=1" to 0 in the GECKprefs.ini, but that had no effect, and i made sure to do so only after closing the geck completely, waiting from 5 minutes to over an hour and still had no effect at all. I then noticed that it wasn't just the casino, but every building interior in the dead money dlc, and then noticed EVERY building in the geck that has an interior with multiple levels or anything but a flat surface doesn't load completely, if anything more then random wall bits and floor pieces with floating npc's and no misc items or furniture.. I have been all over the nexus forums looking for anyone else in my situation, i only found one other case where the guy had the same problem, but when it apparently worked for others didnt work for him (just like me) but he never got a solution and that thread was a few years old... so im hoping someone has figured this problem out? or knows how to deal with it?? because im completely stumped xP and it would really suck if im forever limited to flat surface interior buildings, but not exterior buildings..

 

any help is much appreciated, as of this point im totally out of ideas :/

 

and just to be clear, i CAN see extirior everything just fine i was modding the multiple levels of the ruined sierra madre villa houses and such with no problem, but i CANNOT see any interiors that have a drop down, slope/stairs, or multiple levels like a 2 story house just floating ppl, and random bits of floor or wall if any at all

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I THINK you need to change it in GECKCustom.ini, not GECKPrefs.ini

 

Edit: Just checked mine; mine's changed in GECKCustom.ini and not GECKPrefs.ini

Edited by Xaranth
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I THINK you need to change it in GECKCustom.ini, not GECKPrefs.ini

 

when i went to the custom ini there was no "bShowMultiBonds" so i added it in the same location it was listed under in prefs, and that made it remove every interior in the game, flat surfaced included. wouldnt even load the random npc's. ppl keep saying on other posts like this to change the pref, but saddly thats not working.

 

Edit: did you have to write it in yourself, or was it already there? and where is it listed on your custom ill try adding it there on mine to try it out.

Edited by Guest
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I honestly don't remember if I had to hand-code it, I don't think I did, but it's been ages.

 

It's in the [General] block, bUseMultiBounds=0

 

Note that it's bUSEMultiBounds, not bSHOWMultiBounds

Edited by Xaranth
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i tried putting it in custom.ini again but all it did was make every interior completely blank same as before.

 

ya just tried it in general x.x my geck hates me

 

 

im going to call it a night :P what was origonally going to be a mod session till 6 am ended up lasting till 9 with very little done mod wise xP

Edited by Guest
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Edit: Before you do the below, though, the obvious. Go to view > Show/Hide Window, and make sure things are turned on. >.>

 

 

At this point, just in case you borked something really bad, I would nuke the GECK inis in your documents directory, completely kill the GECK from your FNV directory, and reinstall it all. Then try it again.

Edited by Xaranth
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Edit: Before you do the below, though, the obvious. Go to view > Show/Hide Window, and make sure things are turned on. >.>

 

 

At this point, just in case you borked something really bad, I would nuke the GECK inis in your documents directory, completely kill the GECK from your FNV directory, and reinstall it all. Then try it again.

 

 

OMGGGGGGG YOUR AMAZINGGGGGGGGGG!!!!!! lol so i did the bUSEMultiBounds=0 in the custom.ini under [general] and EVERYTHING WORKS PERFECTLY!!!! every single time i googled or looked it up in nexus ppl said "oh no its show not use" but looks like they were wrong lol super stoaked thanks a billion.

 

Edit: When i release my mod to nexus, ill be sure to give you props on it, because without your help i was going to scrap what i had

Edited by Guest
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