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Crash on startup


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Never had any issues before. However added new mods to my load order after building from the ground up. New mods are in bold:

 

[X] FalloutNV.esm

[X] DeadMoney.esm

[X] HonestHearts.esm

[X] OldWorldBlues.esm

[X] LonesomeRoad.esm

[X] GunRunnersArsenal.esm

[X] ClassicPack.esm

[X] CaravanPack.esm

[X] MercenaryPack.esm

[X] TribalPack.esm

[X] IWS-Core.esm

[X] Project Nevada - Core.esm

[X] Project Nevada - Equipment.esm

[X] NVStripOpen.esm

[X] FreesideOpen.esm

[X] ELECTRO-CITY - Highways and Byways.esm

[X] ELECTRO-CITY - CompletedWorkorders.esm

[X] NVInteriors_Core.esm

[X] NVInteriors_ComboEdition.esm

[X] New Vegas Redesigned II.esm

[X] Vurt's WFO.esp

[X] The Mod Configuration Menu.esp

[X] The Weapon Mod Menu.esp

[X] Mission Mojave - Ultimate Edition.esp

[X] MMUE POP.esp

[X] FSOmusic.esp

[X] NVR- Lore version.esp

[X] New Vegas redesigned- Honest Hearts.esp

[X] Voice dissonance fix.esp

[X] MMUE-CP-Electrocity.esp

[X] IWS-Core-Patrols.esp

[X] IWS-Core-Guards.esp

[X] IWS-Core-Civilians.esp

[X] IWS-DM.esp

[X] IWS-HH.esp

[X] IWS-OWB.esp

[X] IWS-LR.esp

[X] Delay DLC - DM + HH + OWB + LR + GRA.esp

[X] Project Nevada - Dead Money.esp

[X] Project Nevada - Honest Hearts.esp

[X] Project Nevada - Old World Blues (No Cyberware).esp

[X] Project Nevada - Lonesome Road.esp

[X] Project Nevada - Gun Runners' Arsenal.esp

[X] Project Nevada - WMX.esp

[X] MMUE-CP-PNCore.esp

[ ] MMUE-CP-PNRebalance.esp

[X] MMUE-CP-PNEquipment.esp

[X] MMUE-CP-PNALLDLC.esp

[ ] MMUE-CP-PNOWB.esp

[X] MMUE-CP-New Vegas Redesigned.esp

[X] MMUE-CP-NVInteriors.esp

[X] MMUE-CP-WMX.esp

[X] WeaponModsExpanded.esp

[X] WMX-DeadMoney.esp

[X] WMX-HonestHearts.esp

[X] WMX-OldWorldBlues.esp

[X] WMX-LonesomeRoad.esp

[X] WMX-GunRunnersArsenal.esp

[X] WMX-PreOrderPackClassic.esp

[X] WMX-PreOrderPackCaravan.esp

[X] WMX-PreOrderPackMercenary.esp

[X] WMX-PreOrderPackTribal.esp

[X] The Gourmand Revived.esp

[X] Primm Reputation Restored.esp

[X] OWB-Path Lights - Darker Nights.esp

[X] Follower Home Marker.esp

[X] NVDLC04 Allegiance w Duster.esp

[X] WorkingCrimsonCaravanTraders.esp

[X] Riot Gear Neck Cover.esp

[X] SaveCass.esp

[X] UltrajetRecipe.esp

[X] DWDEagle44.esp

[X] NCR Ranger Helmet Neck Cover.esp

[X] clean McCarran.esp

[X] athornysituation.esp

[X] awilderwasteland.esp

[X] outsidebets.esp

[X] LegBloatflyPerk.esp

[X] UHNV.esp

[X] UHNV-Dead Money.esp

[X] UHNV-Honest Hearts.esp

[X] UHNV-OWB.esp

[X] UHNV-Lonesome Road.esp

[X] StripOpenMain.esp

[X] FreesideOpenPatch.esp

[X] betsybrahminFSO.esp

[X] MojaveExtended100.esp

[ ] MojaveExtended20.esp

[ ] MojaveExtended60.esp

[ ] MojaveExtended40.esp

[ ] MojaveExtended80.esp

[X] Nevada Skies.esp

[X] Night Brightness Adjuster.esp

 

I also have NMC's texture pack LARGE. ArchiveInvalidation Invalidated is activated through FOMM. The load order was done in BOSS with the odd alteration by me, moving nevada skies etc. I had a similar mod list and load order before and had no issues, now with the addition of these mods, i have a complete failure to launch situation going on. Any ideas? Hopefully it's not something really obvious... -.-

 

Thanks :)

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IWS is the best in it's class i'd have to say, idk of any alternatives myself but can you confirm if removing IWS solved the problem?

 

And curiously you're not using Wrye? IWS would crash i would imagine if certain records are being overwritten whilst others are not. Perhaps a quick look in FNVedit will reveal which records are to blame.

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I disabled IWS - not the problem, still crashed after the first slide on startup. Double checked ArchiveInvalidation, and everything I could think of... (the irony is i did my own load order in Skyrim with no BOSS and about twice as many mods than Fallout - not one issue. maybe i need to just ditch BOSS haha!) And yes SMB92 i do use Wrye, but never bothered in FNV, always ran fine without any need to merge. I'll look in FNVedit and have a look, but somehow i think i may need to start over and hunt down the problem systematically - my guess is it'll end up being the most insignificant mod in my loadorder or something stupid like that. How it goes -_- anyways i'll get back to you on the FNV edit situation.

Thanks for the help guys, I appreciate it

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