Neji64 Posted December 16, 2008 Share Posted December 16, 2008 Ok so if you're the good guy you probably kept fawkes alive. Which means you have a companion who is 100% immune to radiation. So why the hell cant he just go in and put in the code that way no one dies? I had fawkes with me at the end and was extremely confused. Wouldnt no one dieing be the best option? I mean all you'd have to do is tell fawkes the code and he'd do it for you. Link to comment Share on other sites More sharing options...
Tchos Posted December 16, 2008 Share Posted December 16, 2008 Any sane person would think so, but no, we have to have this pointless martyr thing going on, with talk of "This is YOUR destiny." Link to comment Share on other sites More sharing options...
Neji64 Posted December 17, 2008 Author Share Posted December 17, 2008 but your character is a teenager as it mentions. and you just got out into the world. you barely know any of these people. I could see the character wanting to help but not give their life. Link to comment Share on other sites More sharing options...
WrathOfDeadguy Posted December 17, 2008 Share Posted December 17, 2008 On the bright side, Bethesda has mentioned that one of the DLC packs may well alter the ending so you can continue playing. $20 says they add in an option to send Fawkes, Charon, or Sarge in when they do that. Maybe Clover, too, although she'd have to buy the farm doing it (which would make it an evil choice). What I hope they don't do is just flat out remove the possibility of dying if you don't have enough RadAway or a Radiation Suit; the death and sacrifice Lyons endings should be retained as optional paths. What I've been doing is ordering my companions to 'stand watch' outside the Memorial... it's a band-aid fix for the plot hole, but it makes a hell of a lot more sense (as they're out of earshot that way) and thus doesn't cause me to lose my suspension of disbelief. Link to comment Share on other sites More sharing options...
Tchos Posted December 17, 2008 Share Posted December 17, 2008 Making it an evil choice to send in Clover would make sense, I think, since you're not supposed to be able to acquire her unless you're evil anyway. But really, just about anything would make more sense than for the saviour of the wastes, the last, best hope for humanity, liberator of slaves, richest, strongest, and most generous person in the world, scourge of raiders and slavers, protector of every settlement, etc. to have to DIE to do something that anyone could do. There is literally no one in the world more important than your character. No, I think anyone in that world who didn't fall over themselves to volunteer to die in your place should suffer -2000 karma. Fawkes isn't the only follower who's immune to radiation, either. Charon, being a ghoul, is also immune to radiation. And despite his contract making him "blindly loyal" to you, he'll also refuse to do it. Link to comment Share on other sites More sharing options...
Asrayl Posted December 17, 2008 Share Posted December 17, 2008 Frankly I found this in particular to be the biggest disappointment in the game. Don't get me wrong, my first thought was "Hell, I'll do it." but the rest of the game was about choice, choices and the ability to make your own path. All of the sudden they rob me of that, and the entire game in my mind just fell apart. I felt robbed. Just... robbed. Link to comment Share on other sites More sharing options...
Circuitous Posted December 17, 2008 Share Posted December 17, 2008 On the bright side, Bethesda has mentioned that one of the DLC packs may well alter the ending so you can continue playing. $20 says they add in an option to send Fawkes, Charon, or Sarge in when they do that. Maybe Clover, too, although she'd have to buy the farm doing it (which would make it an evil choice). What I hope they don't do is just flat out remove the possibility of dying if you don't have enough RadAway or a Radiation Suit; the death and sacrifice Lyons endings should be retained as optional paths. What I've been doing is ordering my companions to 'stand watch' outside the Memorial... it's a band-aid fix for the plot hole, but it makes a hell of a lot more sense (as they're out of earshot that way) and thus doesn't cause me to lose my suspension of disbelief. Or maybe you don't die at all...? Link to comment Share on other sites More sharing options...
WrathOfDeadguy Posted December 17, 2008 Share Posted December 17, 2008 That would mean throwing out all of the work that was already done on the endings, which I just can't see them doing. Alternate choices that let you live should be patched in with the DLC, but it would be about fifty different kinds of stupid to remove every possible choice that ended in your own death. Frankly, minus the companion issue, I found the heroic sacrifice ending to be just plain cool. Leave the option in the game for those who want it; more options are always good. Just make it possible to send the radiation immune/completely loyal companions in your stead, if you've got them. Link to comment Share on other sites More sharing options...
Neji64 Posted December 18, 2008 Author Share Posted December 18, 2008 it was a terrible ending and i sure hope they change it. Im sorry but expecting someone whos still a teenager to give their life is a bit much. I mean unless they change the story so your character has lived like 50 more years then maybe. I hope the DLC does change it. Link to comment Share on other sites More sharing options...
Michlo Posted December 18, 2008 Share Posted December 18, 2008 I felt the same way. I even turned to him to ask him to do it and he gave a lame excuse that he couldn't. Umm, right. As it was, my radiation status was still under control due to my perks, power armour and meds and yet it somehow killed me. Of course, even if you don't do it, the bloody game ends. You don't get to see the fruit of your labours even with the mod which allows us to keep playing as it seems nobody has yet been able to code the wasteland water now being radiation free. I enjoyed and am enjoying the game (now on my 2nd character) but the ending definitely left a lot to be desired. I wonder why they didn't leave it more open ended like Oblivion? Link to comment Share on other sites More sharing options...
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