CaptainEpix Posted January 21, 2013 Share Posted January 21, 2013 So I am in the process of installing 'way too many mods' to do another playthrough of Skyrim, and I've run into a problem where when installing some mods - mods that I can't fathom are actually related, like skyBirds (http://skyrim.nexusmods.com/mods/23771) and the Green Water Fix (http://skyrim.nexusmods.com/mods/14007) - I have an issue where, when approaching Whiterun from the first time and encountering the Companions fighting a Giant, they... don't fight, just stand there letting the giant beat up on them. Obviously this is far from game-breaking on its own, but it makes me worry that it's indicative of a larger issue. I'm not bothering to upload my load order or anything - no point to making anyone go digging through that, at least not yet - but has anyone ever had a problem like this? It it something I should worry about, or just a weird hiccup? Link to comment Share on other sites More sharing options...
tov01 Posted July 12, 2013 Share Posted July 12, 2013 I currently have a simmilar problem, but in addition, npcs are also acting weirdly to the fury spell. It acts like a calm spell initially, and they won't fight (either me or anyone else) unless I provoke them. I haven't narrowed down any mods that could have caused it. I'm currently in the process of reinstalling the game to see if that helps. Link to comment Share on other sites More sharing options...
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