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Removing all of a single enemy type in the game


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Is there a quick and easy way in SSEEdit to get rid of all the Wispmothers? I've tried and tried to figure out the issue and now I'm simply to the point where I'd rather just burn them from the game's existence. They're causing all kinds of crashes every time I even get close to one.

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I think the safest way is to go in and set all of them to disable in the game. A faster but unsafe way is to delete the levelcharacters/actor forms - don't do this.

 

This is all just thought up and not tested.

Edited by Rasikko
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  • 3 months later...

Removing any npc from the game is very risky. They may be tied to quests, script properties and other actors. If you do this in SSEEdit CK won't tell you what problems it has caused, whereas in CK it will tell you if you delete an actor any other forms it is tied to.

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  • 3 years later...
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