Jump to content

MPAM_PAMAP - FO4Edit - In Instance Naming Rules a lot of errors.


Vorlod

Recommended Posts

I need a little support, because I'm not a pro when it comes to mods. I am currently optimizing a patch mod for Powerarmors. This is the compatibility mod "MPAM_PAMAP. This is the patch between the mod "MPAM (More Power Armor Mods)" and "PAMAP (Power Armor Materials and Paints)". You can find the compatibility mod "MPAM_PAMAP" under the downloads of PAMAP.

Now I come to my problem. If I look at these three mods under FOEdit in the category "Instance Naming Rules", I only see red - a lot of errors. But in the game it seems to work.

Is it a problem for the game when the Instance Naming Rules go wild?

The compatibility mod "MPAM_PAMAP is the last mod in the loading order of the four mods.

Edited by Vorlod
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...