teddybearman Posted December 17, 2008 Author Share Posted December 17, 2008 Yep, here's the current NavMesh on level 1 Level 1 Navmesh and the bleeding awful one on level 3 that works just fine Level 3 Link to comment Share on other sites More sharing options...
teddybearman Posted December 17, 2008 Author Share Posted December 17, 2008 Argh, to make matters worse, now the exterior navmesh teleport has stopped working. And I didn't even touch it after I got it working. It's still pretty and green, but that damn ghoul just stands around outside when I enter now. 1 step forward, 2 steps back. Link to comment Share on other sites More sharing options...
SpeedyB64 Posted December 18, 2008 Share Posted December 18, 2008 Ok try making the navmesh go through the door and to the one behind it. The npc may not be getting close enough or they my not think they can. It would be easier to figure out if I could test this but my main computer is not working if you haven't got it working by the time I fix it I will do some experiments. Link to comment Share on other sites More sharing options...
teddybearman Posted December 18, 2008 Author Share Posted December 18, 2008 Well, finally got the level 1 navmesh working, so can freely go between all levels and followers will follow. I increased the size of the teleport meshes around the markers by... a lot. The mesh in there looks like crap now, but it works and I see no pathing issues. The exterior -> interior one is still busted, but I might have to see if the same thing will work. **Cancel that. I disconnected and reconnected the exterior entrance and somehow that killed the level 1 elevator again after refinalizing. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.