Joubarbe Posted January 22, 2013 Share Posted January 22, 2013 Hi, I tried a few things but I cannot make what I want. I must confess that I suck at scripting, but anyway, I play with a lot of "realistic" mods, and the savegame system is not realistic at all. What would be great is if the game forbid savegames (with the SetInChargen(True, True, True) command) in all interior cells. I know I can do that myself (I mean, don't save), but it's funnier if it's imposed by the game :) I'm pretty sure it's not hard to make such a script, maybe by verifying if the player can or can't fast travel in his current cell. I started by putting a script on all clearable dungeon's doors, but it's a mess, nothing works as intended. Thanks Link to comment Share on other sites More sharing options...
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