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Crossbow aiming problem


Platinumoxicity

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Before Dawnguard, there were only bows. Bethesda didn't want dumb people to miss when shooting without compensating for drop, so then there was f1PArrowTiltUpAngle. It made the otherwise straight-shooting bow shoot, not straight ahead, but slightly upwards. Then gravity did the rest. People who were used to crosshairs actually pointing in the direction that a weapon shoots, had problems, and so they discovered that setting the f1PArrowTiltUpAngle=0 made their bows shoot where they're supposed to. All was good.

 

Then came Dawnguard, which introduced Crossbows. However, due to this weapon being more powerful, and having the high-velocity projectiles drop less than regular arrows would, Bethesda needed to invent a new, unknown and unseen variable to yet again ruin the aiming of this new weapon, just like they did with bows. Afterall, if the same f1PArrowTiltUpAngle would be used with this high-power weapon, the bolts would wayy overshoot everything in all reasonable ranges.

 

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So I would appreciate if someone would find the tilt angle for the crossbows in Dawnguard, and give us something that sets that angle to zero. It's embarrassing to be able to hit moving targets from 200m away with a regular bow, but overshooting targets across the hall with a weapon that by all logic should be a lot easier to shoot. I'm not an idiot who doesn't know how the laws of physics work. I know the bolt doesn't fly straight as a laser beam, therefore I aim higher. So the fact that the game has the weapon pre-calibrated for a certain arbitrary distance only makes the game more confusing. Especially considering the fact that I already have my regular bows set to shoot where the crosshair points. When a low-velocity missile aims straight, and a high-velocity missile aims high, the latter is bound to miss constantly.

 

There has to be a separate variable or setting somewhere. How else could the crossbows still share their irrational behavior with the vanilla game? I've been looking for complete variable lists for the game and its expansions, but I can't even find the tilt variable for the regular bows in there, despite the fact that I have that edited value in my INI file, and it works just fine. My bows shoot straight.

 

This is one of the most literal examples of "dumbing down games" in recent times. Instead of punishing dumb players for not doing things right, compensate for their incompetence universally, and punish smarter players for not doing things wrong.

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I have mine set like this

 

f1PBoltTiltUpAngle=0.2

f3PBoltTiltUpAngle=0.5

 

Thanks so much. I've been looking for these variables everywhere. Now I can snipe an eagle from a mile. Where do people find the variables anyway? Are they found somewhere in the Skyrim files?

Edited by Platinumoxicity
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