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Setting Followers Nonessential


chinagreenelvis

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Making changes to DialogueFollowerScript and not getting anything out of it.

 


Function SetFollower(ObjectReference FollowerRef)
actor FollowerActor = FollowerRef as Actor

;Default follower script

FollowerActor.GetLeveledActorBase().SetEssential(false)
FollowerActor.GetLeveledActorBase().SetProtected(false)
FollowerActor.GetLeveledActorBase().SetInvulnerable(false)

EndFunction


 

None of this seems to allow my followers to die, even after re-recruiting them.

 

EDIT: I think unchecking "protected" in the "follower" alias in Creation Kit was also necessary.

Edited by chinagreenelvis
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