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Fallout: Sin City Project


SpeedyB64

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Just a little Update on the tileset.

 

Now working on decorations for it (pipes, wires, etc)

This tileset will be helpful to make the Vegas underground a bit more distinctive.

 

That's all very well but what about the Brahmin dung? :whistling:

 

You are really pouring your soul into this project, again awesome work. :thumbsup:

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Thanks Skree :thumbsup: That curve section of pipes was a b!7(h to make. Now I just need to make the opposite curve, the end pieces, 4 way, 3 way, and some other parts. I also plan to make stuff for the walls like pipes and wire racks. I will also make parts for the lower pipe (just a few wires on the ceiling because of head room) and a piece to connect the upper and lower wires. I also plan to make a part to go on the utility door section that corresponds with the wires on the ceiling of the utility tileset.
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Over the last two days I have been almost constantly working on the most complicated model I have ever made. Its not a complicated model but the animation took at least 20 hours of work to get right :blink: .

 

The model is a TV that displays letters for use in the arena. It is separated into two parts (animation restrictions, only about 19 animation groups per model I guess) The first part has the main body of the TV and 0-9, A-H the second part is I-Z. I have thoroughly tested it and I have it working great. I can now say I almost completely understand how to animate in nifskope.

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