rawritsabear Posted December 18, 2008 Share Posted December 18, 2008 I'm using the steam version. created and edited archiveinvalidation.txt with the appropriate paths. I couldn't find a fallout.ini to change bInvalidateOlderFiles, but there was a fallout_default.ini that had it, so I changed that. Just in case, I copied it and renamed it fallout.ini, so that might be the problem but I have no idea what else I could do. Whenever I try to replace a skin/mesh, the game doesn't respond at all and makes no change. I've tried this with a number of them, and none of them have worked. I tried with all other mods off, on a clean install, no matter what I do, I can't get it to work. Has anyone experienced/remedied this before? Any help would be greatly appreciated. Link to comment Share on other sites More sharing options...
Guest Posted December 18, 2008 Share Posted December 18, 2008 got the same problem, tried to give clover new face and dogmeat into a Yao Guai, nothing happened to meaty and clover has her good ol collar and punker hair :wallbash: Link to comment Share on other sites More sharing options...
Nox Angelus Posted December 18, 2008 Share Posted December 18, 2008 I'm using the steam version. created and edited archiveinvalidation.txt with the appropriate paths. I couldn't find a fallout.ini to change bInvalidateOlderFiles, but there was a fallout_default.ini that had it, so I changed that. Just in case, I copied it and renamed it fallout.ini, so that might be the problem but I have no idea what else I could do. Whenever I try to replace a skin/mesh, the game doesn't respond at all and makes no change. I've tried this with a number of them, and none of them have worked. I tried with all other mods off, on a clean install, no matter what I do, I can't get it to work. Has anyone experienced/remedied this before? Any help would be greatly appreciated.I've been banging my head against these same issues. I have triedUsing the GECK to take the new .dds files I've made and turn them into a texture setusing a texture replacement program to switch out the old texture for the ones createdprayerusing FO3Edit to switch in the new texturesmaking sure I generate mipmaps when I save the texture filesburnt offeringsadding all the new texture files to the ArchiveInvalidation.txtwhen I do any of the above things, the model looks great in the GECK render window, but once I'm in game, it seems to just pick a random texture, this will then change depending on the angle of viewing to another random texture.Any help that can be contributed would be greatly appreciated as I would like to get this mod out in time for the holidays (its a gift). Link to comment Share on other sites More sharing options...
UlrikS Posted December 18, 2008 Share Posted December 18, 2008 You need to change the bInvalidateOlderFiles in the FALLOUT.INI-file, wich is located here: My Documents/My Games/Fallout3:) And I'am using Steam too, so i can confirm that it works with it :P Link to comment Share on other sites More sharing options...
Nox Angelus Posted December 18, 2008 Share Posted December 18, 2008 Woohoo! Thanks a ton, that did it for me! Link to comment Share on other sites More sharing options...
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