skyline777123123123 Posted July 29, 2020 Share Posted July 29, 2020 Scriptname MQ305VidOutro Event OnInit() if (Game.GetActor().GetDialoguestate() == 0) Debug.Trace(akArngeirRef (000002c6c7) + " Let the Way of the Voice be your guide, and the path of wisdom will be clear to you. Breath and focus, Dragonborn. Your future lies before you. ") PlayBink("vid_outro.bik") 1 1 1 1 endif EndEvent Need help fixing this! Thanks in advance! Link to comment Share on other sites More sharing options...
maxarturo Posted July 29, 2020 Share Posted July 29, 2020 (edited) A simpler and easier way to do this is by checking the quest itself. Script Example: Quest Property MyQuest Auto Int Property MyQuestStage Auto EVENT onTriggerEnter(objectReference triggerRef) If ( triggerRef == Game.GetPlayer() ) If MyQuest.IsStageDone(MyQuestStage) Game.PlayBink("MyCoolVideo.bik") EndIf EndIf EndEvent I hope it helps you. Edited July 29, 2020 by maxarturo Link to comment Share on other sites More sharing options...
skyline777123123123 Posted July 29, 2020 Author Share Posted July 29, 2020 (edited) Sorry, but what I am looking for is for the video to play at the end of the dialogue sequence speech of Arngeir after the Main Quest is finished. In essence: End-Of-Arngeir-Dialogue-Cuts-To-Video-That-Replaces-Load-Screen-That-Is-Not-Able-To-Be-Skipped-That-Plays-Only-Once. Edited July 29, 2020 by skyline777123123123 Link to comment Share on other sites More sharing options...
maxarturo Posted July 29, 2020 Share Posted July 29, 2020 Well then... in this case you will need to edit / add / modify the vanilla quest itself and add a script fragment to the end of Arngeir's dialogue and before the 'Load Screen' is fire (or wherever the 'Load Screen' is fire from), you will also need to add a "Wait()" function between your 'Video' and the 'Load Screen'. But i strongly suggest you don't !, I am of the opinion that you should never touch anything vanilla. Maybe another modder has a different idea / proposal on how you could do this without touching the vanilla quest. Link to comment Share on other sites More sharing options...
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