PelinalWhitestrakeCrusader Posted January 25, 2013 Share Posted January 25, 2013 (edited) I'm using photoshop to make an heightmap, but it doesn't seem so good to me, for example 1% grayscale is a very big difference of height, so I get the terrain often broken. And while in CK heightmap editor I can use a tool to raise the height of a cell, in photoshop I can only set the height of the cell, but I need a 4096x4096 heightmap so I have to use photoshop.Is there a way to change how much 1% is in terrain height?Everyone says photoshop is better and even bethesda used it so I wonder are there tools I don't know for heightmaps? Edited January 25, 2013 by PelinalWhitestrakeCrusader Link to comment Share on other sites More sharing options...
spartakexer Posted February 21, 2013 Share Posted February 21, 2013 If you followed hoddminir tutorial thats the problem.You, like me, are trolled because that guy doesnt know how to explain in the wright way...I m dealing with the same problem sorry but if i find something i will pm you Link to comment Share on other sites More sharing options...
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